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0
votes
Fixed

[GPU PLM] Artifacts are visible after a bake when a directional light is...

Progressive Lightmapper

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Dec 04, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Open CornellBox scene 2. In the Hierarchy panel, make sure that DirectionalLight is enabled 3. Baked the lig... Read more

0
votes
Fixed

[Enlighten] Various Scene View modes not displaying lightmap data in HDRP

Progressive Lightmapper

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Apr 27, 2021

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Version/s: 2021.2.0a14

Jira card: https://jira.unity3d.com/browse/GFXGI-549 Repro: 1. Download and import the repro project (link in the first comment) 2.... Read more

0
votes
Fixed

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...

Progressive Lightmapper

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Oct 25, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more

3
votes
Won't Fix

Unity crashes when enabling Mesh Renderer Lightmap Static

Progressive Lightmapper

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Mar 24, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1

How to reproduce: 1. Open attached project "map" 2. In Hierarchy select TerrainBag/Default Terrain0/LowPolyTerrain 3. In Inspector t... Read more

0
votes
Not Reproducible

Editor crashed after clearing baked data right after canceling a bake

Progressive Lightmapper

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Oct 19, 2018

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Version/s: 2018.3.0b7

Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests) 2. In t... Read more

0
votes
Won't Fix

Baked lightmaps are never removed after baking

Progressive Lightmapper

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Nov 05, 2018

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Version/s: 2018.1.6f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MinimalRepro" project 2. Select the "Lighting" tab -> "Baked Lightmaps" 3. Enter Play mode 4. Press "S... Read more

0
votes
Fixed

[GPU PLM] Editor is slow and low baking performance when baking certain ...

Progressive Lightmapper

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Dec 18, 2018

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Version/s: 2019.1.0a12

Steps to repro: 1. Open attached project and 'Bedroom_modelling' scene; 2. Drag 'Bedroom_Lighting' scene on top of 'Bedroom_modelli... Read more

1
votes
Not Reproducible

Objects are not affected by Realtime GI when used in a multi-scene build

Progressive Lightmapper

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Dec 10, 2018

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Version/s: 2018.3.0b1, 2018.3.0b12

How to reproduce: 1. Download attached "test-buildGI-Unity2018.3" project 2. Open "Main" Scene 3. Drag Scenes "Geometry" and "Lighti... Read more

0
votes
Fixed

[GPU PLM] CPU device is picked for baking on GPU PLM and crash in InitOp...

Progressive Lightmapper

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Dec 21, 2018

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Version/s: 2019.1.0a13

Prerequisites: The issue reproduces on DELL XPS laptop having GeForce 640m and integrated Intel HD Graphics 4000 GPUs. For repro it... Read more

0
votes
By Design

[PLM] Changing "Lightmap Parameters" does not trigger a new bake

Progressive Lightmapper

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Jul 08, 2020

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Version/s: 2018.4

Steps to reproduce: 1. Open an existing Unity project 2. Navigate to Lighting Settings window 3. Bake the lighting using any Lightm... Read more

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