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11
votes
Fixed

Failed executing external process for 'Final Gather' job error repeating...

Progressive Lightmapper

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Feb 02, 2016

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Version/s: 5.3.1p3

To reproduce:1. Open attached project2. Open PVE_C01_004 scenek3. Bake scene lighting4. Notice "Failed executing external process fo... Read more

0
votes
Not Reproducible

[CPU PLM] Radeon Pro denoiser does not work and produces asserts

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4, 2019.4.9f1

Steps to reproduce: 1. Open any existing project2. Make sure that lightmapper is set to Progressive CPU3. Enable advanced filtering4... Read more

0
votes
Won't Fix

Failed bake related to GICache when doing concurrent bakes + docs issue

Progressive Lightmapper

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Jul 29, 2020

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Version/s:

A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more

0
votes
Postponed

[GPUPLM] VFX Graph updates in Scene View will greatly reduce GPU lightma...

Progressive Lightmapper

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Oct 22, 2020

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Version/s: 2019.4, 2020.2.0b7, 2021.1

Repro steps:1. Download an import the attached repro project here2. Open the Scene SampleScene,unity3. Ensure that the GameObject "V... Read more

0
votes
Fixed

GICache over max size is not reduced and Warnings are spammed in the con...

Progressive Lightmapper

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Nov 03, 2020

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Version/s: 2018.4, 2019.4.14f1, 2021.1

How to reproduce:1. Create a new Project2. Make sure GiCache size in the Preferences is set to 4 GB max size3. Download cache file f... Read more

0
votes
By Design

The built-in Cube primitive has overlapping UVs when trying to bake Scen...

Progressive Lightmapper

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Sep 25, 2020

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Version/s: 2020.1.0a14, 2020.1.6f1, 2020.2

How to reproduce:1. Open the attached project named "Case_1280340"2. Open the Sample Scene3. Open the Lighting window and click Gene... Read more

0
votes
Fixed

Wrong scaling in shadow mask scene view mode

Progressive Lightmapper

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Nov 26, 2020

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Version/s: 2020.1.0a19

How to reproduce1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests2) Open scene /857-BakedLighting_LightModes_Sha... Read more

0
votes
Fixed

[PLM] - Editor crashes after switching lightmapper, turning off auto-mode

Progressive Lightmapper

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Aug 13, 2020

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Version/s: 2020.2.0a12

Steps to reproduce: 1. Open the attached CornellBox project2. Begin baking with CPU Lightmapper3. Immediately swing the camera left-... Read more

0
votes
Fixed

Seam stitching causes a hard crash with Progressive CPU/GPU and any mesh...

Progressive Lightmapper

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Jul 14, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached project named "Case_1263058"2. Open the Test Scene3. Click Window -> Rendering -> Lighti... Read more

0
votes
Postponed

Realtime GI sporadically fails in the Player when it is connected to the...

Progressive Lightmapper

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Sep 01, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Make sure Python 2.7 is installed to C:\Python27 (needed later on for ReproSteps.py)2. Unzip the project3. Open ... Read more

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