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Progressive Lightmapper leaks memory and often never finishes in scenes ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/SampleSceneAssets/Scenes/SampleScene.unity” ... Read more
Meshes upgraded from 2019 LTS use incorrect Margin Method for UV unwraps.
Upgrading meshes from 2019 LTS or older leads to an incorrect lightmap UV generation. Read more
Global Illumination Preprocessing background task is stuck indefinitely ...
Reproduction steps:1. Open the “GiStripped“ project2. Open the “Sample” scene3. Observing the background tasks in the bottom right o... Read more
LightBaker progress reporting gets stuck on 'Done' at the beginning of a...
Download project from: [https://github.cds.internal.unity3d.com/unity/Light-Tunnel/tree/bug/progress-report-lpgs] Open 'Sample Scene... Read more
Artifacts in Scene with specific project when Lighting is generated
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Shadow Artifiacts.unity” Scene3. Open the Lig... Read more
Allow LightBaker to accept incoming network connections on MacOS + CPULM
Steps to reproduce Get a fresh Editor build (bug only reproduces once per Editor install) Open any project on a MacOS device Switch ... Read more
Texel visualizations appear semi-transparent, leading to distracting opt...
Steps to reproduce Make a scene Make a cube Make cube static Switch to debug visualization mode 'Baked Lightmap' (without baking!) N... Read more
Using Atrous causes flickering
Using the atrous filter causes flickering artifacts as shown in the attached video. Repro: 1) Open EnterTheRoom project (see our tes... Read more
Baked Lights are not shown when using baked Lightmaps
How to reproduce:Open the user's attached project Expected results: Baked Lights are shown in the Scene viewActual results: Baked Li... Read more
Baking time of several days when Generating lighting on specific project
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/ToyMaster.unity” Scene3. Open the Lighting wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package