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GetRuntimeMemorySizeLong returns incorrect size when in Play Mode
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected result: 4MB is displa... Read more
Unity 2020.3.27f1 randomly hangs in GPU recorder code with "Hold On" dialog
This causes a lot of long, random "Hold On' dialogs taking anywhere from 30 seconds to several minutes. Main thread callstack: ntd... Read more
Profiler help button redirects to wrong stream documentation page
How to reproduce: 1. Create a new project 2. Open profiler 3. Click on question mark button Expected result: Help button redirects ... Read more
[Profiling] Standalone Profiler crash on clicking Ok in "URP Material up...
Steps to reproduce: 1. Create a blank URP project 2. Open Standalone Profiler (Window -> Analysis -> Profiler(Standalone Process)) 3... Read more
New profiler module can be created without the title when user adds a sp...
To reproduce: 1. Open an Editor; 2. Go to Window -> Analysis -> Profiler; 3. Click on a dropdown next to “Profiler Modules”; 4. Cli... Read more
Profiler documentation button opens the docs page of an older stream
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Profiler window 3. Click on the question mark button at ... Read more
Standalone Profiler starts to profile frames in Play Mode when reopening...
How to reproduce: 1. Create a new empty project 2. Open the Profiler Window Standalone (Window -> Analysis -> Profiler (Standalone P... Read more
Allocated Memory Block with No Root Area cannot be tracked when loading ...
How to reproduce: 1. Open the attached project (64MB-Test.zip) 2. Go to Window -> Analysis -> Memory Profiler 3. Select Capture -> T... Read more
Profiler Modules submenu and window is missing Titles of Modules and Cou...
To reproduce: 1. Download the attached project "Profiler.zip" and open it in Unity 2. Open the Profiler window 3. Press the "Profil... Read more
[Profiler] Time scale is reset when toggling Color Blind Mode
Reproduction steps: 1. Create a new project 2. Enter Play mode 3. Open the Profiler window 4. Pause the Play mode 5. Open the contex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow