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Editor crashes on MemoryStats::Deserialize when loading specific Raw Pro...
How to reproduce:1. Open the user-submitted project ("LoadProfileCrash.zip")2. Open the Profiler and Load the "P01_21_11_58_35.txt.r... Read more
Profiler TimelineView does not allow expanding of threads to their full ...
Steps to reproduce:1. Create a new project2. Add TestSampleGenerator.cs to the project (or any script that grantees a callstack deep... Read more
[Profiler] UI Preview window getting distorted on selecting "Composite O...
UI Preview window getting distorted on selecting Composite Overdraw option in the LWRP project.UI elements are also not rendered in ... Read more
[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...
How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more
[Profiler]Editor crash while using Deep Profile, Record, Editor Profiling
To reproduce:1. Open attached project2. Open Window->Texture Overview3. Open profiler4. Click "Record", "Deep-Profile" and "Profi... Read more
Allocations and GC in other threads not visible in the Profiler
1. Open the attached project, scene and Profiler window.2. Enable disable the "Use Different Thread" bool in the script, in the Main... Read more
Profiler mouse and keyboard navigation is inconsistent and skips entries...
How to reproduce:1. Open user-submitted project (771367.zip)2. Open the Profiler window and the Test Runner window3. Set the Profile... Read more
Editor crashes on PlayerLoopController::SetPaused when Editor is Profile...
Steps to reproduce:1. Open users attached project2. Enable Profiler recording with Editor Profiling enabled3. Enter Play Mode4. Sele... Read more
19.1 profiler capture crashes editor if loaded in 18.4
How to reproduce:1. Create a new project2. Go to Menu bar-> Window-> Analysis-> Profiler3. Load the Profiler snapshot attac... Read more
[UnityJobSystem] IJobParallelFor is slower with ComputeJobOptimization a...
How to reproduce:1. Open tester-submitted project (Raytracer.zip)2. Open scene "raytracer.unity"4. Play the scene5. Comment out "[Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject