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Profiler help button redirects to wrong stream documentation page
How to reproduce: 1. Create a new project 2. Open profiler 3. Click on question mark button Expected result: Help button redirects ... Read more
Unity 2020.3.27f1 randomly hangs in GPU recorder code with "Hold On" dialog
This causes a lot of long, random "Hold On' dialogs taking anywhere from 30 seconds to several minutes. Main thread callstack: ntd... Read more
GetRuntimeMemorySizeLong returns incorrect size when in Play Mode
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected result: 4MB is displa... Read more
"Metal: Fragment shader missing texture binding at index 0" warning prod...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Open Profiler (Window -> Analysis -> Profiler) 4. Switch t... Read more
[Profiler] Profiler.EndSample errors on disabling Deep profile when prof...
Steps to reproduce: 1. Open an existing project or create a new one 2. Open Profiler (Window -> Analysis -> Profiler) 3. Make sure "... Read more
Redundant for-loop in UnityEditor.Profiling.ModuleEditor.CounterCollector
How to reproduce: 1. Open "UnityEditor.Profiling.ModuleEditor.CounterCollector" source code 2. Search "for (int i = 0; i < counters.... Read more
Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFla...
Reproduction steps: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Make sure "Development Build" is unticke... Read more
The value of a variable is changed after taking a Memory Profiler snapshot
Steps to reproduce: 1. Open the user attached project "fep.zip" 2. Open the "TestStackerCrane" Scene in the Assets folder 3. Enter "... Read more
[Memory Profiler] Capturing Player built with higher Unity version crash...
How to reproduce: 1. Create a new 3D project using 2022.1.0b1 2. Enable Development Build and Autoconnect Profiler in Build Settings... Read more
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