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"360 View" recording with the "Volumetric Fog" turned on results in an i...
Reproduction steps: Open the attached “IN-113586_E-V-A-L.zip” archived project Open the “Assets/Scenes/minimal_repro.unity” Scene Op... Read more
GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPas...
How to reproduce: Create and open a new 3D HDRP Sample Template Open Profiler (Window → Analysis → Profiler) Enable Deep Profile and... Read more
The TileMap grid in the Tile Palette is not visible when Screen Space Am...
How to reproduce:1. Open the attached "GridInvisible" project2. In the Project window, select the “Triangle.asset” prefab3. In Scene... Read more
Material is not blitted onto the screen when the Camera is rendering to ...
How to reproduce: Open the “BlitToScreenHDRP.zip“ project Open the “OutdoorsScene“ Scene Open Window → Analysis → Frame Debugger Ena... Read more
[HDRP] Game and Scene Viewports become grayed out when only using BlitCa...
How to reproduce:1. Open the attached “IN-133449_texture2d” project2. Open the “OutdoorsScene” Scene3. In the Hierarchy select the “... Read more
Global Volume visual details are blurred when Tonemapping mode is set to...
How to reproduce:1. Open the ‘SampleProject_IDG.zip' project2. Open the ‘Main’ scene3. Enter Play Mode3. In the Hierarchy, select ‘D... Read more
Sun and Clouds are distorted when using Tonemapping mode ACES
How to reproduce:1. Open the attached “IN-122530_SampleProject_IDG.zip” project2. Observe the Sun and Volumetric Clouds in Scene Vie... Read more
URP Cameras set up as split-screen cover UI objects when created by a Sc...
How to reproduce:1. Open the attached “URPCamera_Overlap” project2. Open Scene “TestScene”3. Enter Play mode4. Observe the Game view... Read more
Motion blur is forced and exaggerated through transparents when "Sort wi...
Reproduction Steps:1. Open the attached "IN-121000_REPRO_v2" project2. Open the “/Assets/OutdoorsScene.unity”3. Enable “Screen2” obj... Read more
UI element scale and position are wrong in project build when DRS is cha...
How to reproduce:1. Open attached project “IN-121670”2. Build and run the project3. Make sure “HDR Available” shows “true” and “HDR ... Read more
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