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1
votes
Won't Fix

PostProcessingBehavior causes SteamVR Mixed Reality alpha mask to break

Post Processing

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Jan 04, 2017

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Version/s: 5.6.0b3

To reproduce: 1. Create Mixed Reality (attach the third Vive controller or use a virtual one); 2. Open attached project; 3. Open "R... Read more

1
votes
Fixed

Black Quads appear when using HDR and Post Processing

Post Processing

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Jun 27, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open project attached. 2. Open scene "Shop Interiors" 3. Wait till lights are built. 4. Come scene or game ca... Read more

0
votes
Fixed

[MotionVectors] z-bias applied to motion vectors reduces precision

Post Processing

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Aug 14, 2017

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Version/s: 5.6.1p1

z-bias is applied to motion vectors to match the z-bias required for precision loss when multiplying matrices for dynamic batching. ... Read more

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