Search Issue Tracker

0
votes
Fixed

When a Rigidbody2D is inactive GetPoint/GetVector/GetRelativePoint/GetRe...

Physics2D

-

Jun 18, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the "Bug_Static_Rigidbody_GetRelativePoint.zip" project attached by the user2. Open the "SampleScene" Sce... Read more

0
votes
Fixed

CustomCollider2D doesn't use the Collider2D.Offset property for its Phys...

Physics2D

-

Jun 22, 2021

-

Version/s: 2021.2

Reproduction steps:1. Open the attached project "CustomColliderOffset.zip"2. Open the "SampleScene" scene3. Select the "CustomShape"... Read more

0
votes
Fixed

Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...

Physics2D

-

Jun 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip"2. Click Bug > Set Mask3. Check ... Read more

1
votes
Fixed

Crash in FixedJoint2D when playing in Player

Physics2D

-

Jun 09, 2021

-

Version/s: 2020.3.4f1

Reproduction steps:1. Open the user's attached project and make a build2. Press play Expected result: Player is playingActual result... Read more

0
votes
Fixed

In very rare circumstances, NOT using Multithreaded 2D Physics Consisten...

Physics2D

-

Sep 28, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b12, 2022.1

Reproduction steps:1. Open attached project "1369087.zip"2. Load the "Main Menu" scene.3. Observe the GameObject "Collectable Area &... Read more

0
votes
By Design

Buoyancy effector 2D only behaves normally when using Box Collider 2D

Physics2D

-

Jul 15, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect how different colliders ... Read more

0
votes
By Design

Reversing sprite shape makes CompositeCollider2D cutout it's PolygonColl...

Physics2D

-

Jul 11, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.14f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project (DevSpriteshape.zip)2. In the SampleScene select the "Closed Sprite Shape" GameOb... Read more

0
votes
By Design

Unity freezes when Physics2D.BoxCast hits an angled surface

Physics2D

-

Jul 26, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "AngledBoxCast.zip"2. Open the "Scenes/Main" Scene3. Enter Play Mode4. Use the right... Read more

1
votes
Fixed

Physics2D.Distance returns zero when CapsuleCollider has a size of (0.1,...

Physics2D

-

Aug 02, 2021

-

Version/s: 2019.4, 2019.4.12f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Download and open the project "UnityBug_Collider_Distance_with_Capsule.zip"2. Open Assets/Scenes/SampleScene.u... Read more

5
votes
Fixed

It is difficult to properly edit the PolygonCollider2D collider when its...

Physics2D

-

Aug 30, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "project-1361571.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more