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Unity crashes when relatively large amount of objects collide at the sam...
How to reproduce:1. Open the project from OwnCloud ("case_1029840-Project.zip").2. Press play. Expected result: Unity doesn't crash.... Read more
Crash on adding Polygon Collider to transperent Texture with specific Tr...
How to reproduce:1. Open the user-submitted project2. Add the "hexagon-png-other-resolutions-276-240-pixels-553" sprite from the "Im... Read more
Crash in OnGameObjectChangedScene() [inlined] GetPhysicsSceneHandle2D at...
Reproduction steps:1. Open the attached project.2. Build and run it to iOS or WebGL using IL2CPP scripting backend.3. Click 'Chat'.4... Read more
2d multithreading on/off inconsistent physics results
Inquiring on forums: https://forum.unity.com/threads/2d-use-multithreading-does-not-work-as-expected.532714 Read more
Physics2D Multithreading not behaving as expected
Reproduction steps:1. Open attached project "MT Physics2D.zip" and scene "SampleScene"2. Enter Play Mode3. When MT is ON observer th... Read more
Crash on PhysicsContacts2D::RemoveContact when destroying a GameObject i...
To reproduce:1. Open attached project2. Open "Puzzle_Beijing01_10" scene and press play3. Play till editor crashes. Actual result: U... Read more
OverlapBox does not return true on CompositeCollider2D with Geometry Out...
Steps to reproduce:1. Download and open the attached project2. Enter palymode3. Move the Player GameObject to the lower platform4. O... Read more
Crash on Joint2D::FetchBodyA when opening scene
How to reproduce:1. Open the attached project2. Open the "lvlSkit.unity" scene Actual result: Unity crashes. Reproducible with: 2018... Read more
GUI error occurs on adding rigidbody 2D component on a game object
GUI error occurs on adding rigidbody 2D component on a game object and no further components can be added to that game object Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window
- Help box icon in "Tile Palette" window is blurry in both Unity themes