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1
votes
Fixed

RaycastHit2D Normal is incorrect when Physics2D.Raycast hits an EdgeColl...

Physics2D

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May 06, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "RaycastNormals.zip" 2. Open SampleScene 3. Enable Gizmos in the Game View 4. Click P... Read more

0
votes
Fixed

Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...

Physics2D

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May 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "case_1339471-PinballFlipper.zip" 2. Open the Scene "SampleScene" 3. Make sure both Gam... Read more

0
votes
Fixed

When a Rigidbody2D is inactive GetPoint/GetVector/GetRelativePoint/GetRe...

Physics2D

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Jun 18, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the "Bug_Static_Rigidbody_GetRelativePoint.zip" project attached by the user 2. Open the "SampleScene" S... Read more

0
votes
Fixed

Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...

Physics2D

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip" 2. Click Bug > Set Mask 3. Check ... Read more

0
votes
Not Reproducible

Overlap is detected in LayerMask.GetMask when Collision is turned of bet...

Physics2D

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Jul 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "LayerMask.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Press W... Read more

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