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Crash on ArticulationBody::HierarchicalDestruction when entering Play Mo...
Reproduction steps: 1. Open the user's attached "ArmRobot.zip" project 2. Load "ArticulationRobot" scene 3. Go to Edit -> Project Se... Read more
Crash in Unity::ArticulationBody::GetDenseJacobian(Unity::ArticulationJa...
How to reproduce: 1. Open tester-attached project (ArticulationJacobianCrash.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Pres... Read more
[Prefabs] Blue highlight (Override indicator) is misaligned for Cooking ...
Blue highlight (Override indicator) for Cooking options dropdown in the Mesh Collider is misaligned, Refer the attached video Steps... Read more
Cloth component does not interact with Collider when in the Scene mode
How to reproduce: 1. Open attached "case_1276467.zip" project and Assets/Scenes/SampleScene scene 2. In the Hierarchy, select the Gi... Read more
Crash in Unity::Joint::SetupAxes when disabling a GameObject while editi...
How to reproduce: 1. Create a new Unity project 2. Select any GameObject and add a 'Hinge Joint' Component 3. Toggle the 'Edit Angul... Read more
ConfigurableJoint accuracy is reported to degrade quick as the distance ...
How to reproduce: 1. Open user-submitted project (Temporal Gauss Seidel Bug.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Press... Read more
Moving GameObject with Box Collider Component gets stuck on the corners ...
How to reproduce: 1. Open the user's attached "Moving Blocks.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Move... Read more
Crash on physx::NpShapeManager::findSceneQueryData when entering Play Mode
Reproduction steps: 1. Open attached project "case_1285584" from the drive link 2. Open scene "demo scene 1" from "BMSLAB- Source Co... Read more
Editor crashes when the ArticulationBody hierarchy is deeper than 64
Reproduction steps: 1. Open the attached "case_1284372.zip" project 2. Load "FutAlignment" scene 3. Enter Play mode --Observe the cr... Read more
MeshCollider doesn't warn when setting an invalid mesh (with <3 vertices...
How to reproduce: 1. Open the user's attached project("Telekinetic Shooter.zip") 2. Enter Play mode Expected results: Helpful error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow