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0
votes
Won't Fix

Using CharacterController's OnControllerColliderHit leaks memory

Physics

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Jul 13, 2018

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Version/s: 2017.4.6f1

Seems like using CharacterController's OnControllerColliderHit leaks memory every time the method is called. The leak is quite small... Read more

0
votes
Duplicate

Crash on block_locate_free when instantiating objects for some time

Physics

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Oct 18, 2018

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Version/s: 2018.2.12f1

How to reproduce:1. Open the attached project2. Open "SampleScene.unity" scene3. Press Play4. Wait until Unity crashes (it may take ... Read more

1
votes
Fixed

Excessive Editor load time for scenes using Asset bundles which contain ...

Physics

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Nov 26, 2018

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Version/s: 2017.4.16f1

To reproduce:1. Open the QA's attached project2. Play the "SampleScene" and click the "Download meshes - Colliders"3. Build and run ... Read more

0
votes
Won't Fix

[Physics] Having the static flag on a game object and a rigid body yield...

Physics

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Nov 29, 2018

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Version/s: 2018.3.0b12

Repro steps:- download attached project- Open the sample scene- Press play. Notice that the sphere drops- Open the _RealtimeGI scene... Read more

0
votes
Fixed

Character Collider gets stuck when approaching Convex Mesh Colliders wit...

Physics

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Oct 21, 2018

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Version/s: 2018.1.0a6, 2018.2.0a1, 2018.2.13f1

How to reproduce:1. Download, extract and open user's attached project (Character Controller Glitch.zip)2. Open 'SampleScene'3. Ente... Read more

0
votes
By Design

RigidBody Constraints are not applied when a Collider is added at runtim...

Physics

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Apr 13, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open tester-attached project (ConstraintsBugRuntime.zip)2. Select the 'PlayerSpawner' GameObject3. Next to the '... Read more

0
votes
Fixed

Unity crashes when using C# batched Raycast requests containing invalid ...

Physics

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Mar 06, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project (Link in Comment)2. Follow the video contained in the OC link Reproducible on: 2018... Read more

0
votes
Duplicate

Cloth Constraints are not updated within Bounds when changing Root Bone ...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a10

How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Mesh_Cape object and add Cloth Component3. In Insp... Read more

0
votes
Duplicate

Editor slows down when editing Cloth Self/Inner Collision points

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a10

How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Mesh_Cape object and add Cloth Component3. In Insp... Read more

0
votes
Fixed

Cloth Constraints Brush is choppy updated when hovering over the selecte...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a10

How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Plane object3. Under Cloth Component open Cloth Co... Read more

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