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Using CharacterController's OnControllerColliderHit leaks memory
Seems like using CharacterController's OnControllerColliderHit leaks memory every time the method is called. The leak is quite small... Read more
Crash on block_locate_free when instantiating objects for some time
How to reproduce:1. Open the attached project2. Open "SampleScene.unity" scene3. Press Play4. Wait until Unity crashes (it may take ... Read more
Excessive Editor load time for scenes using Asset bundles which contain ...
To reproduce:1. Open the QA's attached project2. Play the "SampleScene" and click the "Download meshes - Colliders"3. Build and run ... Read more
[Physics] Having the static flag on a game object and a rigid body yield...
Repro steps:- download attached project- Open the sample scene- Press play. Notice that the sphere drops- Open the _RealtimeGI scene... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce:1. Open the attached project "physics joint"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Ent... Read more
In Articulation Body you can see Limit settings even when they do nothing
In Articulation Body you can see Limit settings even when they do nothing To reproduce:1. Create a new project2. Add a Game Object t... Read more
[General] Physics.RaycastNonAlloc returns empty/null results array when ...
How to reproduce:1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene"2. Enter Play Mode3. In H... Read more
Cloth Constraints are not updated within Bounds when changing Root Bone ...
How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Mesh_Cape object and add Cloth Component3. In Insp... Read more
Editor slows down when editing Cloth Self/Inner Collision points
How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Mesh_Cape object and add Cloth Component3. In Insp... Read more
Cloth Constraints Brush is choppy updated when hovering over the selecte...
How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Plane object3. Under Cloth Component open Cloth Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size