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0
votes
Won't Fix

Using CharacterController's OnControllerColliderHit leaks memory

Physics

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Jul 13, 2018

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Version/s: 2017.4.6f1

Seems like using CharacterController's OnControllerColliderHit leaks memory every time the method is called. The leak is quite small... Read more

0
votes
Duplicate

Crash on block_locate_free when instantiating objects for some time

Physics

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Oct 18, 2018

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Version/s: 2018.2.12f1

How to reproduce: 1. Open the attached project 2. Open "SampleScene.unity" scene 3. Press Play 4. Wait until Unity crashes (it may t... Read more

1
votes
Fixed

Excessive Editor load time for scenes using Asset bundles which contain ...

Physics

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Nov 26, 2018

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Version/s: 2017.4.16f1

To reproduce: 1. Open the QA's attached project 2. Play the "SampleScene" and click the "Download meshes - Colliders" 3. Build and r... Read more

0
votes
Won't Fix

[Physics] Having the static flag on a game object and a rigid body yield...

Physics

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Nov 29, 2018

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Version/s: 2018.3.0b12

Repro steps: - download attached project - Open the sample scene - Press play. Notice that the sphere drops - Open the _RealtimeGI s... Read more

0
votes
Fixed

[Physics] Articulation Body Ragdoll spins around itself when Spherical A...

Physics

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Jan 07, 2022

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Version/s: 2022.1.0a14, 2022.1.0b2, 2022.2

How to reproduce: 1. Open the attached project "physics joint" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more

0
votes
Fixed

In Articulation Body you can see Limit settings even when they do nothing

Physics

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Nov 27, 2019

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Version/s: 2020.1.0a15

In Articulation Body you can see Limit settings even when they do nothing To reproduce: 1. Create a new project 2. Add a Game Objec... Read more

0
votes
Postponed

[General] Physics.RaycastNonAlloc returns empty/null results array when ...

Physics

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Nov 09, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

How to reproduce: 1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene" 2. Enter Play Mode 3. I... Read more

0
votes
Duplicate

Cloth Constraints are not updated within Bounds when changing Root Bone ...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Mesh_Cape object and add Cloth Component 3. In I... Read more

0
votes
Duplicate

Editor slows down when editing Cloth Self/Inner Collision points

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Mesh_Cape object and add Cloth Component 3. In I... Read more

0
votes
Fixed

Cloth Constraints Brush is choppy updated when hovering over the selecte...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Plane object 3. Under Cloth Component open Cloth... Read more

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