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0
votes
Fixed

WheelCollider: Modifying colliders that are in contact with WheelCollide...

Physics

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project 2. Open scene playground.unity - Scene contains a vehicle using 8 wheel colliders and a... Read more

0
votes
Fixed

Bad textcoord index error after adding Cloth Component and entering play...

Physics

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Jul 17, 2014

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Version/s: 5.0.0a17

Steps to reproduce : - import the "Cloth_1.fbx" attached in the edit - add it to the scene - add the Cloth Component and press play... Read more

0
votes
Fixed

Cloth crashes the editor

Physics

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Jun 03, 2014

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Version/s: 5.0.0a10

To reproduce: - create a game object - add SkinnedMeshRenderer component - add a standard mesh to it (like sphere) - add cloth compo... Read more

0
votes
Fixed

WheelCollider gizmo does not work well with vehicle offset center of mass

Physics

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Jul 14, 2014

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Version/s: 5.0.0a16

Steps to reproduce : - import the package attached in the edit - open the "Car" scene - select Car and notice the gizmo on the whee... Read more

3
votes
By Design

[CharacterController] isGrounded returns wrong values while character is...

Physics

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Jun 23, 2015

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Version/s: 5.1.0p1

Steps to reproduce: 1. Open the attached project 2. Add a 'Test' input button in Editor/Project Settings/Input 3. Open and play the... Read more

0
votes
Fixed

[Cloth] Adding cloth to an object throws multiple errors and added cloth...

Physics

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce: 1. Open attached project 2. Select banner1 object 3. Add cloth component 4. Notice errors in console: get_skinIndex i... Read more

1
votes
By Design

Spring Joints Anchor and Connected Anchor Y values different when added ...

Physics

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Jan 27, 2016

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Version/s: 5.3.1p2

Reproduction step: 1) Open users submitted project and proceed to scene "Spring Bug". 2) Go into playmode and in the scene view try ... Read more

0
votes
Duplicate

[Visualization] When one collider is shrinked all colliders of same game...

Physics

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Sep 20, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open the attached project 2. Open the Main scene 3. Look at LevelArt -> Boundaries -> Cliff (notice all collid... Read more

0
votes
Fixed

[Colliders]When scaling GameObject, if a sub-GameObject has rotated coll...

Physics

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Dec 08, 2014

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Version/s: 5.0.0b13

To reproduce: 1. Open attached project 2. Open ScaleExplosion scene 3. Press play 4. Alternate pressing the 'B' and 'V' keys a few ... Read more

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