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WheelCollider: Modifying colliders that are in contact with WheelCollide...
How to reproduce: 1. Open attached project 2. Open scene playground.unity - Scene contains a vehicle using 8 wheel colliders and a... Read more
SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...
Steps to reproduce: 1. Open attached project "777460.zip" 2. Open scene "repro" 3. Make sure Console is visible and run the scene 4... Read more
[Continuous] Sometimes Rigidbody slows down for a short time when using ...
Steps to reproduce: 1. Open attached project 2. Open scene "test" and run it 3. Press C to spawn Rigidbody with Continuous collisio... Read more
[HingeJoint] Intertia is gained when HingeJoints are connected into a chain
Steps to reproduce: 1. Open attached project "HingeJointIssue.zip" 2. Open scene "Kettenglieder" 3. Run it 4. Stand under "Lampe" g... Read more
Rigidbody stays unstable if it is placed on top of another Rigidbody whi...
Steps to reproduce: 1. Open attached project "780339.zip" 2. Open scene "Repro" 3. Run the scene 4. Notice that structure in the le... Read more
[Cloth] Surface penetration constraint for cloth doesn't work
How to reproduce: 1. Open attached project 2. Open scene bugreport.unity 3. Play the scene - Note how the cloth never passes throu... Read more
[Rigidbody] Changing Rigidbody.position does not update transform positi...
Steps to reproduce: 1. Open the attached project 2. Open 'default' scene 3. Notice there are two objects, that have the RigidBody.p... Read more
When CharacterController.detectCollisions is set to false, it still dete...
Reproduction steps: 1. Open the attached project; 2. Enter Play mode and go to the cube; Actual result: the character collides with... Read more
When colliding CharacterController jumps over moving kinematic object
To reproduce the bugfollow the steps 1. Open "case_691821-CharacterControllerIssue" project 2. Open "Test01" scene 3. Run scene in e... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more
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