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0
votes
Fixed

WheelCollider: Modifying colliders that are in contact with WheelCollide...

Physics

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project 2. Open scene playground.unity - Scene contains a vehicle using 8 wheel colliders and a... Read more

0
votes
By Design

SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...

Physics

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Mar 06, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "777460.zip" 2. Open scene "repro" 3. Make sure Console is visible and run the scene 4... Read more

0
votes
Fixed

[Continuous] Sometimes Rigidbody slows down for a short time when using ...

Physics

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Oct 17, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project 2. Open scene "test" and run it 3. Press C to spawn Rigidbody with Continuous collisio... Read more

1
votes
Fixed

[HingeJoint] Intertia is gained when HingeJoints are connected into a chain

Physics

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Aug 18, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "HingeJointIssue.zip" 2. Open scene "Kettenglieder" 3. Run it 4. Stand under "Lampe" g... Read more

0
votes
Fixed

Rigidbody stays unstable if it is placed on top of another Rigidbody whi...

Physics

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Mar 16, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "780339.zip" 2. Open scene "Repro" 3. Run the scene 4. Notice that structure in the le... Read more

1
votes
By Design

[Cloth] Surface penetration constraint for cloth doesn't work

Physics

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May 24, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene bugreport.unity 3. Play the scene - Note how the cloth never passes throu... Read more

1
votes
Won't Fix

[Rigidbody] Changing Rigidbody.position does not update transform positi...

Physics

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Nov 19, 2015

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open the attached project 2. Open 'default' scene 3. Notice there are two objects, that have the RigidBody.p... Read more

0
votes
By Design

When CharacterController.detectCollisions is set to false, it still dete...

Physics

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project; 2. Enter Play mode and go to the cube; Actual result: the character collides with... Read more

2
votes
Fixed

When colliding CharacterController jumps over moving kinematic object

Physics

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce the bugfollow the steps 1. Open "case_691821-CharacterControllerIssue" project 2. Open "Test01" scene 3. Run scene in e... Read more

0
votes
Fixed

Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data

Physics

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Jul 18, 2017

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Version/s: 5.6.2p4

Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more

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