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1
votes
By Design

Multiple colliders and Edit Collider buttons are selected when Edit Coll...

Physics

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Nov 07, 2019

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Version/s: 2020.1.0a6, 2020.1.0a11

How to reproduce: 1. Create a new project 2. Add 2 Box Collider Components to the 'Directional Light' GameObject 3. Click any Edit C... Read more

0
votes
Fix In Review

Crash on physx::NpShapeManager::findSceneQueryData when entering Play Mode

Physics

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Oct 16, 2020

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Version/s: 2020.1, 2020.1.4f1, 2020.2, 2021.1

Reproduction steps: 1. Open attached project "case_1285584" from the drive link 2. Open scene "demo scene 1" from "BMSLAB- Source Co... Read more

1
votes
By Design

Rotation constraints are applied in World Space when the parent of the c...

Physics

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Oct 03, 2018

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Version/s: 2018.2.9f1

How to reproduce: 1. Open the user's project 2. Enter Play Mode Expected result: Rigidbody rotation constraints are applied in Loca... Read more

2
votes
Duplicate

OnTriggerExit is not called when GameObject leaves Trigger through repar...

Physics

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Apr 16, 2021

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Version/s: 2020.3.1f1, 2020.3.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "OnTrigger.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode Expected ... Read more

0
votes
Fixed

Excessive load time or build time for high-poly scenes with MeshCollider

Physics

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Aug 28, 2018

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Version/s: 2018.2.5f1

Steps to reproduce: 1. Download the provided package 2. Import the package into an empty project 3. Open the following window Menu >... Read more

3
votes
By Design

Rigidbody with "Continuous Speculative" produces different results when ...

Physics

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Sep 02, 2019

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Version/s: 2018.3.0a5, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Kinematic_Speculative.zip" and scene "SampleScene" 2. Enter Play mode and observe how m... Read more

4
votes
Won't Fix

Sleeping rigidbody does not wake up after collision with another overlap...

Physics

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May 31, 2019

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Version/s: 2018.3.0a5, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "PhysicsSleepBug.zip" and scene "Scene" 2. Enter Play mode 3. Observe the red car Expec... Read more

0
votes
Duplicate

GameObject with Cloth is not affected by External and Random Acceleration

Physics

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Jun 17, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open the attached "case_1163589.zip" project 2. Open the "case_1163589" Scene 3. Select "Cube" GameObject 4. ... Read more

1
votes
Duplicate

Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent

Physics

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Apr 04, 2019

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Version/s: 2018.3.10f1, 2018.3.11f1, 2019.1.0b7, 2019.2.0b6

How to reproduce: 1. Open the attached "case_1143401-KinematicChildBug" project 2. Open "SampleScene" 3. Open the Physics Debug wind... Read more

0
votes
By Design

RigidBody Constraints are not applied when a Collider is added at runtim...

Physics

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Apr 13, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open tester-attached project (ConstraintsBugRuntime.zip) 2. Select the 'PlayerSpawner' GameObject 3. Next to th... Read more

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