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0
votes
Fixed

Parented Camera breaks the Physics.Raycast command

Physics

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Feb 17, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - play the scene - press the plus icons within the rectangles on both and press ... Read more

0
votes
Not Reproducible

Having object selected in hierarchy view will cause jerky movement, beca...

Physics

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Feb 19, 2013

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Version/s: 4.0.1f2

Changing the interpolation of a rigid body doesn't update in the editor properly. Reopening a project with interpolation set, it the... Read more

4
votes
Fixed

The SkinnedCloth points get messed up when a SkinnedCloth is added to a ...

Physics

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Mar 06, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - open the "testscene" - select Male > Robe XXXXXXX from the Hierarchy - Add Com... Read more

0
votes
Fixed

CharacterControllers do not trigger OnControllerColliderHit when they co...

Physics

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Mar 25, 2013

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Version/s: 4.1.0f4

There doesn't seem to be any way to detect CharacterController collision. Run the test scene. Use WASD to move the blue capsule. If... Read more

0
votes
By Design

Colliders don't interact with rigidbody that is in the sleep mode

Physics

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Apr 04, 2013

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Version/s: 4.2.0a3

Start the scene. Script MovePlane attached to plane object will wait few moments , that cube on top of it will stop entirely. Then p... Read more

0
votes
Fixed

Deformed wheel rotation does not work correctly

Physics

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Apr 05, 2013

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Version/s: 4.1.0f4

Repro steps: 1. Open project "wheelRotation.zip"; 2. Play the scene; 3. For details, check out user's description or watch video bel... Read more

0
votes
Fixed

Error when destroying a GameObject instance with SkinnedCloth component

Physics

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Apr 30, 2013

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Version/s: 4.2.0a3

Steps to reproduce : - import the project attached - open the scene and press play - create new objects - click on Destroy last obj... Read more

0
votes
Fixed

Character falls through terrain

Physics

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May 09, 2013

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Version/s: 4.2.0b1

To reproduce: 1) Start attached project on scene island. 2) Character immediately falls through terrain. NOTE: We're seeing this i... Read more

0
votes
Duplicate

Character controller doesn't work on Windows but works on OSX

Physics

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Jun 29, 2013

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Version/s: 4.1.5f1

Steps to reproduce : - import the project attached on both Windows and OSX - open the scene test - press play and notice you can mo... Read more

0
votes
Fixed

A gameobject with a disabled mesh collider will still become detectable ...

Physics

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Jul 01, 2013

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Version/s: 4.1.4f1

If I move or rotate a gameobject with a disabled meshcollider on it, the meshcollider become detectable by raycast even if it stay d... Read more

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