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OnTriggerExit method isn't invoked when disabling the Trigger Collider C...
How to reproduce: 1. Open the user's attached "My project" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Select the "... Read more
Force applied on Articulation Body Component is inconsistent with inerti...
Reproduction steps: 1. Open project "AMR-POC.zip 2. Open Scene "TurtlebotInertiaTest" 3. Enter Play Mode 4. Press the up and down ar... Read more
CharacterController collider stops working when multiple GameObjects wit...
Reproduction steps: 1. Open the attached project: "1419316.zip" 2. Go to Project window > Assets > Scenes, and open "SampleScene" 2.... Read more
Raycast may fail after moving a lot of Game Objects
How to reproduce: 1. Open and run the attached project (PhysicsTest.zip) 2. Observe the Console and wait until the Editor pauses bec... Read more
Articulation Body colliders intersect without colliding when using non-f...
How to reproduce: 1. Open the user's attached project 2. Open scene Test Scene 3. Press the Play button and observe the three TestSe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
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- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project