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1
votes
Active

GameObject with Character Controller Component fails to detect Colliders...

Physics

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Aug 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open user attached project "UnityBug_PhysicsIgnoringCollisions.zip" 2. Enter Play Mode 3. Let the game run and ... Read more

3
votes
Active

CapsuleCastAll returns a false hit in a specific location of a concave M...

Physics

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Aug 16, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2, 2022.1

CapsuleCastAll returns a false hit in a specific location of a concave MeshCollider when "Use Fast Midphase" is enabled in the MeshC... Read more

0
votes
Fixed

Editor crashes when accessing RaycastHit.lightmapCoord and the hit Mesh ...

Physics

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Aug 31, 2021

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Version/s: 2021.2.0a9, 2022.1, 2022.1.0a3

Reproduction steps: 1. Open the attached "RaycastHit crash.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode Expected... Read more

0
votes
By Design

Modifiable Contact Pair order is swapped when in build

Physics

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Aug 06, 2021

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Version/s: 2021.2, 2021.2.0b5, 2022.1

How to reproduce: 1. Open the user's attached project 2. Press the Play button 3. Observe the sphere movement in the Game view 4. Bu... Read more

0
votes
Fixed

Hinge Joint is not destroyed when the Joint breaks

Physics

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Aug 29, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Modify the script MakeHinge.cs by moving makeNewHinge() from Update() to St... Read more

0
votes
Fixed

Hinge Joint becomes unbreakable when Break Force and Break Torque are se...

Physics

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project 2. Open scene Scenes/SampleScene 3. Go to the Game view 4. Press the Play button 5. O... Read more

0
votes
By Design

RaycastAll returns 0 hits when Raycasting to a GameObject immediately af...

Physics

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Aug 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "RaycastAll" 2. Open the scene "TestScene" and enter Play mode (Assets/Scenes/TestSce... Read more

0
votes
By Design

Missing Info field in the Rigidbody

Physics

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Sep 23, 2021

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Version/s: 2022.1.0a10

How to reproduce: 1. Open the attached Unity project 2. Select Cube game object 3. Look into Rigidbody component Expected result: T... Read more

0
votes
Duplicate

CapsuleCast won't detect a hit with a mesh, if the direction happens to ...

Physics

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Sep 24, 2021

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Version/s: 2019.4, 2019.4.30f1c1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "TestMeshCollider.zip" project 2. Open the "SampleScene" Scene 3. Observe logs in the Conso... Read more

0
votes
Fix In Review

[Physics] Articulation Drive force limit uses impulse values rather than...

Physics

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Oct 04, 2021

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Version/s: 2022.1.0a12

Steps to reproduce: 1. Create new project (Or just open attached one and enter play mode) 2. Create 2 Articulation bodies, make o... Read more

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