Search Issue Tracker
By Design
Votes
1
Found in
2020.1.0a21
2020.2
2020.3
2020.3.14f1
2021.1
2021.2
2022.1
Issue ID
1370706
Regression
Yes
Game Object after Collisions goes through another Game object with a collider
Reproduction steps:
1. Open the user's attached project
2. Enter Play Mode
3. Drive with tank into some obstacle
Expected results: After a collision Game Object with a collider can't go through another Game object with a collider
Actual results: After a collision Game Object with a collider goes through another Game object with a collider
Reproduced in: 2020.1.0a21, 2020.2.7f1, 2020.3.20f1, 2021.1.25f1, 2021.2.0b16, 2022.1.0a13
Not Reproduced in: 2019.4.31f1, 2020.1.0a20
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Resolution Note:
Users now need to change Physics.defaultMaxDepenetrationVelocity themselves to replicate earlier behaviour.