Search Issue Tracker
[Package manager ux] Editor crash when reimporting the Asset folder
Reported on forum : https://forum.unity.com/threads/crash-every-time-domain-reloading-happens-related-to-package-manager-crash-repor... Read more
"Could not acquire lock on Asset Store Info cache" Warning appears in Co...
How to reproduce: 1. Open a new 3D project 2. Open Package Manager and download and import asset from the Asset Store Expected resu... Read more
Package Manager doesn't start on Windows 7 without Service Pack 1 installed
It fails to start with error: The procedure entry point EventSetInformation could not be located in the dynamic link library Advapi... Read more
PackageManager does not filter custom preview packages
How to reproduce: 1. Open project "CustomPackagesPreview.zip" 2. Open Package Manager, press on the Settings icon, and open Advanced... Read more
Pre-release packages do not show in the package manager when "Enable Pre...
How to reproduce: 1. Open the attached project "1422898" 2. Open Window -> Package Manager 3. In Package manager press Advanced -> A... Read more
Package name is not displayed in its description
Steps to reproduce: 1. Open the attached project 2. In the Toolbar select "Window > Package Manager" 3. Select any Package in the li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection