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Cancelling "Add package from disk" dialog prints "Please select a valid ...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Click on the plus icon and select 'Add package fr... Read more
QuickStart buttons for Unity Registry feature sets links to outdated doc...
Steps to reproduce: Open a Unity project Open the Package Manager via Window > Package Manager Open the Unity Registry section Se... Read more
[Mac] Package Manager fsync error is thrown when creating a Unity projec...
How to reproduce:1. Create an SMB shared directory2. Create a new Unity project on this shared directory Expected results: A project... Read more
[Packman] On shrinking package manager horizontally and vertically, inst...
On shrinking package manager horizontally and vertically, install and remove options are not available. Refer the attached screensho... Read more
[PackMan] Package dependencies overlapped with package name when "show d...
Package dependencies overlapped with package name when "show dependencies" is unchecked. Steps to reproduce:1) Create a new project2... Read more
"URL" validation message in "Scoped Registries" is different when adding...
Steps to reproduce: Create a project Edit -> Project Settings -> Package Manager Create a new scoped registry ( + ) Enter "Sco... Read more
Package Manager does an Assembly walk and does not catch ReflectionTypeL...
Reproduction steps:1. Open user attached Project2. Open the Package Manager Expected result: The Package Manager opensActual result:... Read more
Dependency package version is not updated in the manifest.json file when...
For example, there's a package A (1.0.0) that depends on packages B (1.0.0), C (1.0.0). If package A is updated to version 2.0.0 tha... Read more
[Packman] Package information does not update in the Inspector when sele...
Package information does not update in the Inspector when selection changes to a different package Steps to reproduce: 1. Create a n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS