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NetworkServerSimple gets connected but does not call any of its functions
Reproduction steps:1. Open project attached(NetworkingTest.zip)2. Open scene "MainScene"3. Press play and test Network Server and Ne... Read more
SyncVar synchronization doesn't work when the Server is started in Stand...
SyncVar synchronization doesn't work when the Server is started in Standalone. But it works when Server is in Editor How we can repr... Read more
UnityWebRequest does not send set cookies on redirect
Steps to reproduce:1. Open the attached project2. Open the Assets/test.unity scene3. Open Wireshark4. Filter http traffic5. Play the... Read more
UNET: Calling NetworkManager.StopClient() causes an error from the unuse...
Steps to reproduce:1. Open the project attached2. Open the "Main" scene3. Enter Play mode4. Observe the console Result - error throw... Read more
[UNET] OnStartServer() and OnStartClient() are not called (as host) if t...
To reproduce:1. Open project2. Build and run 'offline' scene3. When built scene is running, play scene in editor4. In built scene cl... Read more
UNET Crashes Unity Editor when WebGL Client Connects
Reproduction Steps: 1- Download the attached project and open in Unity.2- Hit play and click on Start Server > Start Server.3- Ru... Read more
Crash on WorkerManagerASIO::OnMessageReceived when performing various Un...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes predominantly occur in ope... Read more
[Networking] UnityWebRequest.Post returns "Generic/unknown HTTP error"
Steps to reproduce:1. Open attached project2. Play the scene3. Notice the WebRequest Error: Generic/unknown HTTP error Expected resu... Read more
Error message "Application has been suspended, all multiplayer features ...
Reproduction steps:1. Open project attached(NetworkingTest.zip)2. Open scene "MainScene" from Assets folder.3. Attach Microsoft Visu... Read more
Method with [command] attribute targets wrong method on server/host when...
Steps to Reproduce:1. Launch 2 instances of the project.2. On one instance start host and client on another.3. Press client "Clicker... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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