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UnityWebRequest.isDone is always false when it is trying to communicate ...
Reproduction steps:1. Open the attached project (858829-ReproProject.zip)2. Open and play the "test" scene3. Press the only button i... Read more
Windows host server does not release connections when WebGL client disco...
Steps to reproduce:1. Download the attached project**2. Open the Windows build located in "case_849219-ReconnectTest\ReconnectTest\B... Read more
UnityWebRequest.url unescapes escaped symbol
Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more
[LobbyManager] Corrupted select window in Lobby and Game Player Prefab
It happens only on NetworkLobbyManager component (doesn't happen on NetworkManager) To repro:1. Create a project.2. Create an empty ... Read more
UnityWebRequest POST with empty body results in Error
Steps to reproduce:1. Open User's attached project2. Press Play Result: calling UnityWebRequest.Post() method results wit Error in t... Read more
UNET isLocalPlayer is always false in OnDestroy
When client closes connection, its isLocalPlayer parameter in OnDestroy method is reset to false. 1. Open attached project ("UnetIsL... Read more
NetworkBehaviour.Update may be called before OnStartClient
NetworkBehaviour.Update may be called before OnStartClient In rare cases when joining a game with lots of objects, a NetworkBehaviou... Read more
[Command] function crashes editor when using class as method argument wh...
To reproduce:1. Open project Expected: project will be openedActual: editor crashes Note: to open project 'UnityCrasher' script's 8t... Read more
UNetWeaver error after upgrading project from 5.4 to 5.5/5.6
To reproduce:1. Open attached project2. Observe UNetWeaver error in console: UNetWeaver error: Exception :System.MissingMethodExcept... Read more
Allow overriding of default 'user-agent’ header in UnityWebRequest
Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server