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[HLAPI] Having Online and Offline scene setup in NetworkManager override...
Steps to reproduce: 1. open scene 'Main' 2. enter Play mode Expected: 'Online' and 'Third' scenes loaded Actual: overrides all exis... Read more
[HLAPI] NetworkTransformChild interpolation does not work
Steps to reproduce: 1. Open attached project 2. Launch two instances of game 3. One as Host one as Client Actual: NetworkTransform... Read more
[UNET] Spawning player crashes unity
Reproduction steps: 1. Open user's attached project. 2. Press play. 3. Select LAN Host(H). - CRASH. Reproduced on: 5.4.0b25,5.3.5f1 Read more
[UNET] Using ClientRpc prefix for a function instead of Rpc causes compi...
How to reproduce 1. Open attached project 2. Select "game" scene 2. press play - can't exit play mode. Also , unity sometimes crashe... Read more
Unable to set SyncVar value using FieldInfo.SetValue()
Steps to reproduce: 1. Open "case 804979" project 2. Open "mainscene" scene 3. "Build and run" this project and host a server 4. Pla... Read more
www.Dispose performs very slow
Steps to reproduce: 1. Open attached "ImprovedTest.zip" 2. Open profiler 3. Play the test scene 4. Wait for half a minute (downloadi... Read more
Regression. One of spawnable objects is destroyed on the Host in Editor ...
Regression - started to appear in 2017.1.0b2, but everything is good in 2017.1.0b1 When open "Tanks!!! Reference Project" project fr... Read more
[UnityWebRequest] Unable to write data when downloading asset bundle whi...
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Build asset bundle using "Assets/Build AssetBundles" menu... Read more
[HLAPI] Starting connection that fails and then starting another that co...
Steps to reproduce: 1. Open attached "reproProject.zip" 2. run two instances 3. One instance should be launched as server 4. On seco... Read more
[HLAPI][NetworkTransform] setting rotationSyncCompression is not synced...
Steps to reproduce: 1. open attached "UNET.zip" project 2. build and run 3. play two instances (can be editor) 4. host and connect ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened