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0
votes
By Design

[HLAPI] Having Online and Offline scene setup in NetworkManager override...

Networking

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Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. open scene 'Main' 2. enter Play mode Expected: 'Online' and 'Third' scenes loaded Actual: overrides all exis... Read more

0
votes
Postponed

[HLAPI] NetworkTransformChild interpolation does not work

Networking

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Jul 26, 2016

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Version/s:

Steps to reproduce: 1. Open attached project 2. Launch two instances of game 3. One as Host one as Client Actual: NetworkTransform... Read more

0
votes
Fixed

[UNET] Spawning player crashes unity

Networking

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Jul 12, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open user's attached project. 2. Press play. 3. Select LAN Host(H). - CRASH. Reproduced on: 5.4.0b25,5.3.5f1 Read more

0
votes
Not Reproducible

[UNET] Using ClientRpc prefix for a function instead of Rpc causes compi...

Networking

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Jul 14, 2016

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Version/s: 5.4.0b25

How to reproduce 1. Open attached project 2. Select "game" scene 2. press play - can't exit play mode. Also , unity sometimes crashe... Read more

1
votes
By Design

Unable to set SyncVar value using FieldInfo.SetValue()

Networking

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Jul 02, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open "case 804979" project 2. Open "mainscene" scene 3. "Build and run" this project and host a server 4. Pla... Read more

0
votes
Fixed

www.Dispose performs very slow

Networking

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Mar 23, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached "ImprovedTest.zip" 2. Open profiler 3. Play the test scene 4. Wait for half a minute (downloadi... Read more

0
votes
Won't Fix

Regression. One of spawnable objects is destroyed on the Host in Editor ...

Networking

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Apr 26, 2017

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Version/s: 2017.1.0b2

Regression - started to appear in 2017.1.0b2, but everything is good in 2017.1.0b1 When open "Tanks!!! Reference Project" project fr... Read more

0
votes
By Design

[UnityWebRequest] Unable to write data when downloading asset bundle whi...

Networking

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Oct 12, 2016

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Version/s: 5.4.1p3

Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Build asset bundle using "Assets/Build AssetBundles" menu... Read more

1
votes
Won't Fix

[HLAPI] Starting connection that fails and then starting another that co...

Networking

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Jul 25, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. Open attached "reproProject.zip" 2. run two instances 3. One instance should be launched as server 4. On seco... Read more

0
votes
Postponed

[HLAPI][NetworkTransform] setting rotationSyncCompression is not synced...

Networking

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Jul 24, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. open attached "UNET.zip" project 2. build and run 3. play two instances (can be editor) 4. host and connect ... Read more

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