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Crash on __pthread_kill when passing a big struct as a parameter to a me...
Steps to reproduce:1. Open the “IN-99086_repro_project.zip” project2. Go to “Sam/Test crash” through the Main Menu3. Observe the cra... Read more
[Backport request] Race condition during domain reload
The editor crashes when attempting to extract a managed callstack that has been freed up. (mono-2.0-bdwgc) collect_frame_text(mono-2... Read more
Crash on mono_traverse_object_internal when opening a Prefab while in Pl...
How to reproduce:1. Open the attached “IN-107852” project2. Open the “MainScene“3. Enter Play mode4. Navigate to Assets > Prefabs... Read more
Crash on MonoBehaviour::CallMethodIfAvailable when performing various ac...
A crash has been observed in the Editor affecting various workflows. These crashes have been reported to happen when:- Entering Play... Read more
Crash on mono_domain_jit_foreach when performing various actions in the...
A crash in the Unity Editor has been observed, affecting various workflows including:- Entering Play mode- Using a script to change ... Read more
Mono Windows Builds don't produce full log callstacks when generating logs
How to reproduce:1. Open the attached “MissingCallstacks” project2. Build And Run the project3. Press the Button with the “Debug Mes... Read more
Crash on __pthread_kill when opening a project containing custom packages
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 6000.2.0a5 (d9c6111c3577), ... Read more
Crash without stack trace when disposing BrotliDecoder after invalid input
How to reproduce:1. Open the attached “IN-120518” project2. Navigate to the menu bar and press “Test” > “Decompress Test”3. Obser... Read more
String.CompareOrdinal intermittently return non-zero for non-unique inst...
How to reproduce: 1. Open the attached “IN-128137” project 2. Make sure “Windows Mono”/”Mac Mono” profile is selected, in Build Prof... Read more
Crash on mono_arch_patch_callsite when hitting a breakpoint and overload...
Steps to reproduce:1. Open the “user’s attached prject”2. Open the “Main” Scene3. Enter Play Mode4. Login or create an account as di... Read more
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