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Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
Crash on ves_icall_RuntimeFieldInfo_GetValueInternal_raw when trying to ...
Reproduction steps:1. Open the user's attached project2. Open Window -> Search -> New Window3. Type anything in the search bar... Read more
log4net error is thrown when using .NET Standard 2.0 for Linux server bu...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more
Crash on invoking function pointer (runtime_invoke_object) when type arg...
How to reproduce:1. Open the attached project "function-pointers-corruption.zip"2. In the Menu bar navigate to "TEST" > last opti... Read more
"System.DllNotFoundException" error for "Unity.VisualScripting.sqlite3" ...
Reproduction steps:1. Open the attached “repro_IN-75124“ project2. Observe the Console window Expected result: No errors appearActua... Read more
[Backport] Failed to load a custom asset when using Naninovel package
Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more
[Backport] [Mono][GLES3] Crash with signal 11 on device with Mali-G78 GP...
Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more
"PlatformNotSupportedException: Operation is not supported on this platf...
How to reproduce:1. Open the attached project "HttpClient PatchAsync Regression (IN-8860).zip"2. Open Assets/Scenes/SampleScene.unit... Read more
Editor crashes when null is passed to Shader.SetGlobalMatrix
How to reproduce:1. Open the attached project ("CrashTest.zip")2. Enter Play Mode Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022.1... Read more
Crash when selecting a GameOject with the specific script attached and w...
To reproduce:1. Open the project “ThirdPersonController-ShooterTemplate”2. Open the scene “SampleScene”3. Select GameObject “GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project