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A delegate wrapping another delegate invokes base method when the target...
Reproduction steps: 1. Open project "Delegat.zip" 2. Open Scene "SampleScene" 3. Press Play Expected result: "Derived method calle... Read more
Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...
How to reproduce: 1. Open the attached 'TestGlobalization_UnityProject.zip' project 2. Open 'SampleScene' 3. Enter the Play mode 4. ... Read more
AppDomain exception events are not invoked in all circumstances
Reproduction steps: 1. Open attached project "AppDomain.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console window E... Read more
OnEnable and OnDisable are being called in wrong order
Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene 3. Select Go 1 in the Hierarchy 4. Select Go 2 i... Read more
Subsystem XRTextureDescriptor with native ptr causes infinite reload whe...
Reproduction steps: 1. Open user attached project 2. Open Assets\StartStopSubsystems\StartStop 3. Enter Playmode 4. Click Button in ... Read more
Crash on mono_gc_wbarrier_range_copy when reimporting changed script
How to reproduce: 1. Open the attached project from "case_1322471.zip" 2. Open scene "SeaGauntlet" under "Assets/Scenes" 3. Enter Pl... Read more
FieldOffset "Reference typed field has explicit offset that is not point...
Full Title: FieldOffset "Reference typed field has explicit offset that is not pointer-size aligned" error doesn’t point the locatio... Read more
Attribute throwing exception used together with RequireComponent attribu...
Repro steps: 1) Open attached project (BadAttribute.zip) 2) Unity crashes Reproduces on: 2020.2.0b2, 2020.3.0f1 2021.1.0b6 2021.2.... Read more
Adding a Serialized C# 9 function pointer to a script will silently cras...
How to reproduce: 1. Open the attached project 2. Uncomment the public delegate*<int, bool> functionPointer in Test.cs 3. Save the S... Read more
Float ramainder will change value/precision if it was logged with Debug.Log
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Click Step Down multiple times Expected result:... Read more
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