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Exceptions are thrown when using System.Net.NetworkInformation.Ping on W...
How to reproduce: 1. Open the attached project ("case_1166149-_TestPing.zip") 2. Open the repro scene ("SampleScene") 3. Enter the P... Read more
IPGlobalProperties.GetActiveTcpConnections() return different port numbe...
How to reproduce: 1. Open the attached project ("case_1165578-PortTest.zip") 2. Open the repro scene ("SampleScene") 3. Enter the Pl... Read more
Removing the last object from a MulticastDelegate throws an InvalidOpera...
How to reproduce: 1. Open the attached "DelegateRemoveException.zip" project 2. Open "SampleScene" and enter Play mode Expected res... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce: 1. Open the attached project "1264725.zip" 2. Open the "Test" Scene 3. In the Profiler window enable "Profile Edit... Read more
.net 4.0 runtime on macOS is missing system libraries
Opening the attached project on macOS using Api Compatibility .Net 4.x I get a number of system.drawing errors. It seems that Unity ... Read more
httpclient and webclient takes longer time to complete after new scene i...
Steps to reproduce: 1. Download 1169779_repro.zip 2. Build project for standalone 3. When a player loads press Lead Scene 4. httpcli... Read more
[Android] When launching a thread on an Android device after calling App...
To reproduce: 1. Open the attached project 2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected 3. Mak... Read more
MemberInfo.IsDefined Ignores inherit Parameter on Types when .NET 4.x sc...
How to reproduce: 1. Open the attached project ("case_1172443-memberinfo-isdefined.zip") 2. Open the repro scene ("testScene") 3. En... Read more
Editor freezes when executing String.EndsWith() method if the String con...
How to reproduce: 1. Open user's originally attached project 'LocCrashTest' 2. Open 'test' Scene 3. Enter Play mode -- observe the f... Read more
Unity hangs when using winmm timers
How to reproduce: 1. Open the attached project ("case_1172919-DWM.Test2.zip") 2. Open the repro scene ("SampleScene") 3. Open the "T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file