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Editor crashes when coming back from Sleep mode
Reproduction steps:1. Open any project2. Enter the computers Sleep mode3. Wake up the computer after some time Expected result: Edit... Read more
Crash when using default methods of a generic interface
Reproduction steps:1. Open the attached project "1399413_crash_test"2. Enter Play Mode Expected result: Editor compiles scripts and ... Read more
System.Net.Mail.SmtpException: 421 4.7.66 TLS 1.0 and 1.1 are not suppor...
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "TLS_1_2.zip"2. Enter the Play mode3. Observe the Console... Read more
Ambiguous method error when asmdef only targets Editor
Reproduction steps:1. Open the user's project Expected result: there are no errorsActual result: there is an error "error CS0121: Th... Read more
Crash when having a PSB prefab in the scene and pressing "Take Sample" i...
Reproduction steps:1. Open the user's attached project2. Add "Assets/PSB/TestPSB" prefab to the scene3. Open the Profiler4. Enter Pl... Read more
[Mono][Android] NullReferenceException error is thrown in device logs wh...
Reproduction steps:1. Open the attached Unity project "WebRequestIssue.zip"2. In the Project window navigate to Assets folder > S... Read more
Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...
How to reproduce:1. Open the attached "1343949.zip" project2. Open "SampleScene" Scene3. Enter the Play mode Expected result: The Ed... Read more
[Mac] Stack trace is not available after a crash in the Editor log
Steps to reproduce:1. Open the attached project2. Enter Play mode in SampleScene3. After the project crashes, check Editor log Expec... Read more
AppDomain exception events do not get called
How to reproduce:1. Open the attached project ("1411415_202220a8.zip")2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe th... Read more
PlatformNotSupportedException is thrown when using System.Security
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more
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