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[Mono][GLES3] Crash with signal 11 on device with Mali-G78 GPU when usin...
Reproduction steps: 1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip" 2. Open "Main.unity" Scene fr... Read more
Composition namespace in System.ComponentMode namespace is not recognize...
To reproduce: 1. Open the project, attached by tester (noCompositionBug.zip) 2. Open dllTest.cs script in Monodevelop 3. In Monodev... Read more
Linq orderby bug
To reproduce: 1. Open attached project 2. Run test scene 3. Check the console. Notice that S2 is returned before S1. .NET returns s... Read more
Passing accessMask = 0 to MutexAccessRule : base constructor, throws Arg...
Passing accessMask=0 (second argument in base), throws ArgumentOutOfRangeException : public MutexAccessRule (..., ..., ...) : base (... Read more
RSACryptoServiceProvider poor performance in Unity compared with Visual ...
Steps to reproduce: 1. Download and in Unity open project named "RSAPerformanceIssue". 2. Open scene named "test" and press Play but... Read more
[Breakpoint][OSX] Cursor freezes/disappears when breakpoint is reached
Steps to reproduce: 1. Open Unity on OSX; 2. Create new project; 3. Import attached 'testBreakpointCursorBug.unitypackage' package;... Read more
Steamworks.NET API wrapper crashes the Editor
Reproduction steps: 1. Open the attached project 2. Open Steam and log in 3. Play scene Result: Editor crashes after a few seconds ... Read more
Unity crashes when loading StructureMap plugin
Steps to reproduce: 1. Download attached project. The project contains StructureMap plugin (https://www.nuget.org/packages/structure... Read more
[System.Net] Cannot set IPv6 to multicast socket. ArgumentException is t...
Reproduction Steps: 1. Open User's project 2. Open "main" scene 3. Run scene 4. Error is thrown: ArgumentException: Value does not f... Read more
mono_get_runtime_build_info crash when opening project due to a corrupte...
1. Open "Steam-Game.zip" project #0 0x0000010aa761c3 in mono_get_runtime_build_info #1 0x0000010aba111e in mono_runtime_invoke #2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model