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Crash on non-development build when UnsafeUtility.Malloc() with Allocato...
How to reproduce: 1. Open user's attached project ('Test2019_2_0a13.zip') 2. Build for Windows (PC, Mac & Linux Standalone), make su... Read more
"System.IO.FileSystemWatcher" not implemented on .NET 4.x API
Reproduction steps: 1. Open "fstest.zip" project 2. Build & Run Standalone build 3. Observe the "NotImplementedException: The metho... Read more
Errors regarding failing to open temp files when opening a project in a ...
How to reproduce: 1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed -- ... Read more
TypeLoadException errors due to recursive type definition when .Net 4.x ...
Steps to reproduce: 1. Open the attached project 2. Select SubClass.cs script in Scripts->Assembly2 3. Look in Console window Actua... Read more
Crash when entering the Play mode
How to reproduce: 1. Open the attached project "Eight-Prototyping.zip" 2. Open the "BattlePrototype" Scene 3. Press the Play button ... Read more
Crash on AnimationState_Get_Custom_PropClip when entering Play Mode afte...
Reproduction steps: 1. Open user's attached project 2. Open scene "MainScene" 3. Change a script, like "CameraFacing", to force a re... Read more
Removing the last object from a MulticastDelegate throws an InvalidOpera...
How to reproduce: 1. Open the attached "DelegateRemoveException.zip" project 2. Open "SampleScene" and enter Play mode Expected res... Read more
Cannot inspect IntPtr variables in C# debugger
They just refuse to evaluate. To reproduce, attach VSTU to Unity, place a breakpoint in a method that uses IntPtr variable and try i... Read more
GetCustomAttributes with inherit enabled returns incorrect/additional re...
How to reproduce: 1. Open attached project "CSharpBugRepro.zip" 2. In the Editor tabs section, press "Reproduce Bug" -> "By Clickin... Read more
Exceptions are thrown when using System.Net.NetworkInformation.Ping on W...
How to reproduce: 1. Open the attached project ("case_1166149-_TestPing.zip") 2. Open the repro scene ("SampleScene") 3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file