Search Issue Tracker
[Mono Upgrade] Crash when entering the PlayMode
How to reproduce: 1. Open the attached "Wolf_2021_2.zip" project 2. Enter/Exit PlayMode until it crashes - Editor crashes Reproduc... Read more
[Mono] Secure WebSockets connection setup with a self-signed certificate
Steps to reproduce: 1. Make a WebSocket server with a self-signed certificate 2. Try connecting using a ClientWebSocket Expected: ... Read more
Editor crashes with scripting_object_get_class after downloading assets ...
How to reproduce: 1. Open attached project "GorilkaTD" 2. Download and import any asset from Asset Store 3. Close Unity and upgrade ... Read more
Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...
How to reproduce: 1. Open attached project "NetworkTest.zip" and scene "SampleScene" 2. Enter Play mode and observe the Console win... Read more
List.Sort causes more memory allocation with .NET 4.x than .NET 3.5
How to reproduce: 1. Open the project attached. 2. Open the "SampleScene" scene 3. Make sure that Scripting Runtime Version is .NET ... Read more
Array of Enum nested inside Generic Class does not serialize correctly w...
Reproduction steps: 1. Open the Project inside of "GenericEnumBug.zip" 2. Open the "SampleScene" and play it 3. Notice on the UI t... Read more
[Support] SslStream.AuthenticateAsClient is never authenticated when try...
How to reproduce: 1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene" 2. Enter PlayMode 3. Observe Conso... Read more
Hard Crash when inspecting Entities in Visual Studio Debug Mode
How to reproduce: 1. Start a new project in Unity 2. Add the Entities package (preview currently) 3. Add the "DebugCrashScript.cs" s... Read more
[Mono Upgrade] [Asset Store Tools] Login fails with SecureChannelFailure...
Steps to reproduce: 1. Create new project 2. Import Asset Store Tools 3. Open Log In menu by clicking Asset Store Tools > Package ... Read more
Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...
How to reproduce: 1. Open the attached project 2. Wait for a few seconds Expected result: Unity doesn't crash Actual result: Unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions