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0
votes
Duplicate

Crash when using default methods of a generic interface

Mono

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Jan 31, 2022

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Version/s: 2021.2, 2021.2.9f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1399413_crash_test"2. Enter Play Mode Expected result: Editor compiles scripts and ... Read more

1
votes
Fixed

Class get stripped when using Preserve attribute with Mono backend

Mono

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Apr 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "xmlDeserializationTest.zip" project2. Check if scripting backend is set to "Mono", and Manage... Read more

2
votes
Fixed

[Mono Upgrade] [Asset Store Tools] Login fails with SecureChannelFailure...

Mono

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May 24, 2021

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Version/s: 2021.2.0a18

Steps to reproduce: 1. Create new project2. Import Asset Store Tools3. Open Log In menu by clicking Asset Store Tools > Package U... Read more

2
votes
Fixed

[Mono Upgrade] Crash when entering the PlayMode

Mono

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Jun 05, 2021

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Version/s: 2021.2.0a18, 2021.2.0a19

How to reproduce:1. Open the attached "Wolf_2021_2.zip" project2. Enter/Exit PlayMode until it crashes - Editor crashes Reproducible... Read more

9
votes
Fixed

System.Net.Mail.SmtpException: 421 4.7.66 TLS 1.0 and 1.1 are not suppor...

Mono

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Dec 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b2, 2022.2

Reproduction steps:1. Open the "SampleScene" Scene in the attached project "TLS_1_2.zip"2. Enter the Play mode3. Observe the Console... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...

Mono

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Dec 23, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

Reproduction steps:1. Open the project "1390445.zip"2. Drag "Test.cs" script onto any object in the Hierarchy3. Enter Play Mode Repr... Read more

0
votes
Fixed

Editor high CPU usage when in Pause Mode

Mono

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Aug 04, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "StealthBaiscV3.zip" project2. Enter Play Mode3. Open Windows Task Manager4. Inspect the CPU u... Read more

0
votes
Fixed

[android] HttpUtility Null reference exception on .net 4.x when performi...

Mono

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Nov 30, 2020

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Version/s: 2020.1, 2020.1.9f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Build and run the "Http test.zip" Project on an Android device2. Check the logs once the Project fully loads Exp... Read more

1
votes
Fixed

[Mono Upgrade] Console throws errors when importing a package from a sco...

Mono

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Jun 10, 2021

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Version/s: 2021.2.0a18, 2021.2.0a20

Reproduction steps:1. Create and open a new Unity project2. Open the manifest.json and add a scoped registry and a package3. Focus b... Read more

2
votes
Fixed

[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...

Mono

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Jun 14, 2021

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Version/s: 2021.2.0a18, 2021.2.0a20

How to reproduce:1. Open the user attached project (DummyBugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Observe the Consol... Read more

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