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Crash when using default methods of a generic interface
Reproduction steps: 1. Open the attached project "1399413_crash_test" 2. Enter Play Mode Expected result: Editor compiles scripts a... Read more
Class get stripped when using Preserve attribute with Mono backend
How to reproduce: 1. Open the attached "xmlDeserializationTest.zip" project 2. Check if scripting backend is set to "Mono", and Mana... Read more
[Mono Upgrade] [Asset Store Tools] Login fails with SecureChannelFailure...
Steps to reproduce: 1. Create new project 2. Import Asset Store Tools 3. Open Log In menu by clicking Asset Store Tools > Package ... Read more
[Mono Upgrade] Crash when entering the PlayMode
How to reproduce: 1. Open the attached "Wolf_2021_2.zip" project 2. Enter/Exit PlayMode until it crashes - Editor crashes Reproduc... Read more
System.Net.Mail.SmtpException: 421 4.7.66 TLS 1.0 and 1.1 are not suppor...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "TLS_1_2.zip" 2. Enter the Play mode 3. Observe the Cons... Read more
Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...
Reproduction steps: 1. Open the project "1390445.zip" 2. Drag "Test.cs" script onto any object in the Hierarchy 3. Enter Play Mode ... Read more
Editor high CPU usage when in Pause Mode
How to reproduce: 1. Open the attached "StealthBaiscV3.zip" project 2. Enter Play Mode 3. Open Windows Task Manager 4. Inspect the C... Read more
[android] HttpUtility Null reference exception on .net 4.x when performi...
How to reproduce: 1. Build and run the "Http test.zip" Project on an Android device 2. Check the logs once the Project fully loads ... Read more
[Mono Upgrade] Console throws errors when importing a package from a sco...
Reproduction steps: 1. Create and open a new Unity project 2. Open the manifest.json and add a scoped registry and a package 3. Focu... Read more
[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...
How to reproduce: 1. Open the user attached project (DummyBugReport.zip) 2. Open the SampleScene 3. Enter PlayMode 4. Observe the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dynamic text is rendered in the background when it is inside the <font> tag
- SerializeReference interface does not show CustomPropertyDrawer when it's inherited from another interface
- Rendering artifacts appear in the Editor when modifying the Reflection Probe box size
- [HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering for each pass of the same camera
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built