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Crash on non-development build when UnsafeUtility.Malloc() with Allocato...
How to reproduce:1. Open user's attached project ('Test2019_2_0a13.zip')2. Build for Windows (PC, Mac & Linux Standalone), make ... Read more
Creating a certain struct in the script crashes the Editor on Begin Mono...
To reproduce: 1. In a new project, create a script and write the following in the script:public struct NavigationNode {public Naviga... Read more
Editor hangs when faulty Dictionary is instantiated before variables use...
When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more
Call to IPGlobalProperties.GetActiveUdpListeners() returns correct IP bu...
To reproduce: 1. Open the project, attached by the tester (PortNumberWrong.zip)2. Open the "SampleScene" scene3. Enter Play mode4. O... Read more
mono_class_from_mono_type crashes when entering to Play mode
To reproduce: 1. Download project from attached link and open in Unity2. Open "Conversation" scene3. Enter Play mode Expected Result... Read more
IEnumerable<T>.Contains(null) returns False when Array has a null object...
Steps to reproduce:1. Open attached “ContainsNull.zip” Unity project2. Open “Default” scene3. Enter Play mode4. Observe Console wind... Read more
“CreateClientHandler: Exception: The method or operation is not implemen...
How to reproduce:1. Open the user’s attached “ClientMaxConnections.zip” project2. Open the “SampleScene” Scene (Assets > Scenes &... Read more
Log file doesn't open when clicking "Open log file" button in Developer ...
How to reproduce:1. Open the user's project in the edit section link "Dropbox: "2. Navigate to and click Autobuilds > Windows >... Read more
Memory leak while closing Unity
Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more
[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when entering t...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode Expected result: Editor enters Play ModeActual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default