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0
votes
Duplicate

Crash on non-development build when UnsafeUtility.Malloc() with Allocato...

Mono

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Apr 26, 2019

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Version/s: 2019.2.0a11, 2019.2.0a13, 2019.3.0a1

How to reproduce: 1. Open user's attached project ('Test2019_2_0a13.zip') 2. Build for Windows (PC, Mac & Linux Standalone), make su... Read more

0
votes
Won't Fix

Creating a certain struct in the script crashes the Editor on Begin Mono...

Mono

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Sep 25, 2018

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Version/s: 2018.3.0a1, 2018.3.0b2

To reproduce: 1. In a new project, create a script and write the following in the script: public struct NavigationNode { ... Read more

0
votes
Won't Fix

Editor hangs when faulty Dictionary is instantiated before variables use...

Mono

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Apr 04, 2018

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Version/s: 2017.3.0f3

When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more

0
votes
Fixed

Call to IPGlobalProperties.GetActiveUdpListeners() returns correct IP bu...

Mono

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Feb 26, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the project, attached by the tester (PortNumberWrong.zip) 2. Open the "SampleScene" scene 3. Enter Play mode ... Read more

0
votes
Fixed

mono_class_from_mono_type crashes when entering to Play mode

Mono

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Feb 25, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Download project from attached link and open in Unity 2. Open "Conversation" scene 3. Enter Play mode Expected Re... Read more

0
votes
Won't Fix

IEnumerable<T>.Contains(null) returns False when Array has a null object...

Mono

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Mar 01, 2018

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Version/s: 2017.3.1f1

Steps to reproduce: 1. Open attached “ContainsNull.zip” Unity project 2. Open “Default” scene 3. Enter Play mode 4. Observe Console ... Read more

0
votes
By Design

[macOS] [Player] Garbage collector crash with 'mono_jit_runtime_invoke'

Mono

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Feb 05, 2018

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Version/s: 2017.3.0p4

Reproduction steps: 1. Open and run the attached 'macOS.zip' application. - Crash. (If the application doesn't crash) 2. Restart a... Read more

0
votes
Fixed

Log file doesn't open when clicking "Open log file" button in Developer ...

Mono

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Sep 10, 2020

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Version/s: 2019.4, 2019.4.8f1

How to reproduce: 1. Open the user's project in the edit section link "Dropbox: " 2. Navigate to and click Autobuilds > Windows > No... Read more

0
votes
Not Reproducible

Memory leak while closing Unity

Mono

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Apr 16, 2019

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Version/s: 2018.3.12f1

Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more

0
votes
Won't Fix

[Support] SslStream.AuthenticateAsClient is never authenticated when try...

Mono

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Mar 13, 2019

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Version/s: 2017.4.0f1, 2017.4.9f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene" 2. Enter PlayMode 3. Observe Conso... Read more

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