Search Issue Tracker
Crash on non-development build when UnsafeUtility.Malloc() with Allocato...
How to reproduce: 1. Open user's attached project ('Test2019_2_0a13.zip') 2. Build for Windows (PC, Mac & Linux Standalone), make su... Read more
Creating a certain struct in the script crashes the Editor on Begin Mono...
To reproduce: 1. In a new project, create a script and write the following in the script: public struct NavigationNode { ... Read more
Editor hangs when faulty Dictionary is instantiated before variables use...
When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more
Call to IPGlobalProperties.GetActiveUdpListeners() returns correct IP bu...
To reproduce: 1. Open the project, attached by the tester (PortNumberWrong.zip) 2. Open the "SampleScene" scene 3. Enter Play mode ... Read more
mono_class_from_mono_type crashes when entering to Play mode
To reproduce: 1. Download project from attached link and open in Unity 2. Open "Conversation" scene 3. Enter Play mode Expected Re... Read more
IEnumerable<T>.Contains(null) returns False when Array has a null object...
Steps to reproduce: 1. Open attached “ContainsNull.zip” Unity project 2. Open “Default” scene 3. Enter Play mode 4. Observe Console ... Read more
[macOS] [Player] Garbage collector crash with 'mono_jit_runtime_invoke'
Reproduction steps: 1. Open and run the attached 'macOS.zip' application. - Crash. (If the application doesn't crash) 2. Restart a... Read more
Log file doesn't open when clicking "Open log file" button in Developer ...
How to reproduce: 1. Open the user's project in the edit section link "Dropbox: " 2. Navigate to and click Autobuilds > Windows > No... Read more
Memory leak while closing Unity
Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more
[Support] SslStream.AuthenticateAsClient is never authenticated when try...
How to reproduce: 1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene" 2. Enter PlayMode 3. Observe Conso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node