Search Issue Tracker
Crash on assertion "condition is_ok (error) not met" when entering the p...
Reproduction steps: 1. Create a new project 2. Import attached Test.cs Script to the project 3. Attach a Script to an Object that is... Read more
Crash on GC_push_all when updating custom mesh generation
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene 3. Sel... Read more
[macOS] Editor crashes with unexpected mark stack overflow when entering...
Reproduction steps: 1. Open the attached "Project.zip" project 2. Open scene Assets\_Avataris_Subrepos\UI\Scenes\UI.unity 3. Enter a... Read more
Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...
Reproduction steps: 1. Open the project "1390445.zip" 2. Drag "Test.cs" script onto any object in the Hierarchy 3. Enter Play Mode ... Read more
Reloading script assemblies takes over 3 seconds when entering play mode...
Reproduction steps: 1. Download and open the attached "hdrp2022.zip" project 2. Enter "Play mode" 3. Observe the "Reloading script a... Read more
Crash on mono_class_alloc0 when trying to access a static interface prop...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter Play Mode Expected resul... Read more
[M1] Crash with * Assertion at handle.c:446, condition `m_class_is_value...
Reproduction steps: 1. Open the user's attached project and scene "Main Menu" 2. Enter play mode 3. Press the "Multiplayer Arena" bu... Read more
Managed memory created for allocations in a scripting thread sticks arou...
Reproduction steps: 1. Open the attached "Project_1378218_2019.zip" project 2. Open Memory Profiler (Window > Analysis > Memory Prof... Read more
Visual Studio Editor and Burst errors in the Console when project name c...
Reproduction steps: 1. Create a new project with the apostrophe in the name for example "King's land" 2. Open the project 3. Install... Read more
"Failed to resolve type 'System.Int32'" error is thrown when AssemblyUp...
How to reproduce: 1. Open the attached project "NormcoreAssemblyUpgrade.zip" 2. Navigate to Assets folder and right click "MeshMater... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect Shader keyword activation for Shadows when no Light is present in URP
- Editor freezes when loading a specific AssetBundle
- WebGPU builds with Multithreading enabled crash on Safari
- Set as Value in UI Builder doesn't work across all properties.
- Calculating time durations in RenderDoc with DX12 causes 'Device Lost error' popup