Search Issue Tracker
[Mono Runtime Upgrade] Can't launch windows standalone build built on Wi...
1. What happened The following error appears in system application log ('1.exe' is windows standalone build): Faulting application... Read more
Crash in RegisterUndo when deleting object in scene
To reproduce: 1. Open attached project 2. Open Demo Populating Cells scene found: /Assets/Peidan-JoJo/TheGrid/Demos/Demo 2.0 - Popu... Read more
typeof(System.Action).BaseType.GetMethod ("Invoke") crashes the Editor i...
To reproduce: 1. Open the attached project (reflectionCrash.zip) 2. Enter Play mode Expected: the Editor doesn't crash Reproduced... Read more
Heavy memory leak on creating 2D Array
How to reproduce: 1. Open the user-submitted project 2. Create a new empty game object and attach the MapGenerator script 3. In the ... Read more
SocketAsyncEventArgs.Completed is not invoked when Client socket receive...
Reproduction steps: 1. Open the attached "case_1263596.zip" project 2. Load the "SampleScene" 3. Run "Server.exe" in the Project win... Read more
[.NET 4.6] Editor freezes upon exit, if anything was uploaded to a local...
Repro steps: 1. Open Unity and create a project 2. Go to "Edit" -> "Preferences..." -> "Cache Server" -> Change "Cache Server Mode"... Read more
mono_get_runtime_build_info crash when opening project due to a corrupte...
1. Open "Steam-Game.zip" project #0 0x0000010aa761c3 in mono_get_runtime_build_info #1 0x0000010aba111e in mono_runtime_invoke #2... Read more
Incorrectly generated serialization code causes type mismatch with IL2CP...
Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS. 3) Deploy to a device. Error appears in Xcode: "Bulk_Ass... Read more
HttpClient WebException when doing a request with PostAsync
How to reproduce: 1. Open the "SampleScene" in the attached "mdl-sample.zip" Project 2. Enter Play Mode 3. Wait approximately up to ... Read more
Creating a certain struct in the script crashes the Editor on Begin Mono...
To reproduce: 1. In a new project, create a script and write the following in the script: public struct NavigationNode { ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow