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34
votes
Fixed

[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...

Mobile Graphics

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "EmptyTest.zip" 2. In the Project window under the "Assets" folder open "TerrainTes... Read more

10
votes
Fixed

[iOS][GLES2] Changing screen resolution to non-native resolution at runt...

Mobile Graphics

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Mar 14, 2016

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Version/s: 5.3.3p3

Steps to reproduce: 1. Open attached project (ScreenResolutionAnimatedCorrect.zip) 2. Switch to iOS 3. Set Graphics API to OpenGLES... Read more

0
votes
Not Reproducible

Shadows get shifted and warped when using TextMesh Pro

Mobile Graphics

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Mar 27, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project 2. Build to iOS and run on a Tablet device 3. Select one of the white squares next to th... Read more

0
votes
Fixed

Shaders aren't rendered correctly on Android devices

Mobile Graphics

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Apr 08, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project 2. Play "MainScene". Notice that shadow is rendered correctly. (check "expected res... Read more

0
votes
Won't Fix

[GLES3][iOS] skip_variants DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE sho...

Mobile Graphics

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Apr 25, 2016

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Version/s: 5.3.3f1

Repro steps: 1) Open the project and TestScene.scene 2) Play in the Editor - notice the plain is blue 3) Open Player Settings and un... Read more

1
votes
Fixed

[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...

Mobile Graphics

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Jun 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) Build the 'Test' scene for iOS. 3) Deploy to a iOS device via Xcode. 4) Run the... Read more

0
votes
Not Reproducible

[ES 3.0][Adreno 420+] When Fadeout Mip Maps on texture is enabled white ...

Mobile Graphics

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Jul 23, 2016

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Version/s: 5.4.0f1

Reproduction steps: 1. Open the attached project (816993-Repro.zip) 2. Open and play "test" scene 3. Notice that white artifact does... Read more

4
votes
Won't Fix

[ES 3.0][Mali] Gradient is rendered incorrectly on Android devices with ...

Mobile Graphics

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Aug 17, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project 2. Open and play "test" scene 3. Notice that the scene is rendered correctly (check... Read more

0
votes
Fixed

[Adreno GPU] Line artifacts with realtime shadows

Mobile Graphics

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Mar 30, 2017

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Version/s: 5.6.0f3

Line artifacts are observed with realtime directional shadows. The issue is noticed with devices that has Adreno GPU. Steps for rep... Read more

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