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[iOS] Subsequent ShaderVariantCollection.WarmUp() shader compiling takes...
Reproduction steps: 1. Download and open the attached "ios14ShaderWarm.zip" project 2. Build and deploy the project 3. Close the app... Read more
[Simulator] Options in 'Control Panel' are overlapping On decreasing the...
After installing the 'Adaptive Performance' Package. When it's Settings options are expanded in 'Control Panel' then On decreasing t... Read more
[Android] Build fails with an error when using a Custom Editor Window to...
How to reproduce: 1. Open the attached "AndroidPermissions-TestProject.zip" Project 2. Press Build > Build for iOS in Unity Top Menu... Read more
[Simulator] Horizontal scrollbar is missing for 'Control Panel' in the S...
On minimising the width of 'Control Panel' window, Some setting properties are getting clipped and also causing some attributes to g... Read more
[Mobile][Metal][Vulkan] SwappyVk Failed to wait for the VkFence when usi...
Steps to reproduce: 1. Open the user's attached project "RenderTextureCrash.zip" 2. Open scene "scene" 3. Build and Run on Android 4... Read more
[Android] splash unity mark broken when opening/loading the app
How to reproduce: 1. Open "Seed.zip" 2. Build and Run on Android Expected result: Unity logo visible when loading/opening the app ... Read more
[Linux] [Simulator] Extra space appear in System Language Dropdown list ...
Alignment missing in System Language Dropdown in Application Settings under Control Panel, List started form middle, Refer attached ... Read more
[Android][OpenGL][Adreno] UI Canvas Images fail to load when using Sprit...
How to reproduce: 1. Open project "Missing Gradient2.zip" 2. Open scene "Sunsear/Scenes/_Game" 3. Build and run Expected result: H... Read more
[Android] [Vulkan] Graphics memory is not released when switching betwee...
Steps to reproduce: 1. Open user's attached project "VulkanUnableToUnloadGraphicsMemory.zip" 2. Switch to Android 3. Export the Andr... Read more
[Simulator] Tooltips are appearing with internal code for properties und...
Tooltips are appearing with internal code for 'System Language' and 'Internet Reachability' properties under Application Settings. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings