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Empty lines between logs are being logged when logging errors, warnings ...
Steps to reproduce: 1. Open the attached project "1332622.zip" 2. Attach Android device 3. Build and run the "SampleScene" scene 4. ... Read more
[iOS] Storyboard switches to portrait after a second when the device ori...
How to reproduce: 1. Open the attached Storyboard.zip project 2. Build for iOS and deploy the Xcode project to the device Expected:... Read more
[macOS] [Xcode] Build & Run does not deploy the application to connected...
1. Create a new project 2. Switch Platform to iOS 3. Connect an iOS device to your Mac 4. Build and Run Expected result: Xcode is l... Read more
[iOS] Game view Control bar lacks the Display dropdown when platform is ...
How to reproduce: 1. Open any Unity project 2. Switch platform to iOS in Build Settings 3. Observe the Game view Control bar Expect... Read more
[iOS] MFI controller button inputs are not processed
Reproduction steps: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more
[Mobile] UI button stays pressed in after releasing it while the pull do...
Repro steps: 1. Open attached project 2. Build and Run on mobile 3. Press and hold one of the buttons on the left 4. While holding t... Read more
External tool path slashes are inconsistent and does not represent MS-DO...
How to reproduce: 1. Open any project with android support 2. Navigate to Preferences > External Tools 3. Check the "Recommended" ch... Read more
[UAAL] [iOS] Native iOS UITextFields do not respond to an external bluet...
Reproduction steps: 1. Download and extract "UaaLDemo.zip" (155.2 KB) 2. Open "UnityProject" contained UaaLDemo/uaal-example-master ... Read more
"Could not produce class with ID 109 errors" when built on Mobile
Steps to reproduce: 1. Open and Build User-supplied project 2. Inspect the logcat Expected: no errors appear Actual: could not prod... Read more
[Android] Exporting a gradle project fails when baseProjectTemplate's "G...
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Check Player Settings -> Publishing Settings -> Custom Bas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type