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0
votes
Won't Fix

[Tango] The project with imported Tango SDK crashes both on non-tango an...

Mobile

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Jul 11, 2017

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Version/s: 2017.2.0b2

Reproduction steps: 1. Create a new project; 2. Import Tango SDK; 3. Build an empty scene; Actual result: an app immediately crashe... Read more

0
votes
Fixed

[Android] Apps can be tapjacked

Mobile

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Apr 04, 2017

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Version/s: 5.6.0f3

Android security issue: All views (e.g. GLSurfaceView) in the UnityPlayerActivity should have .setFilterTouchesWhenObscured(true) s... Read more

5
votes
Fixed

[Android] An app crashes when BinaryFormatter is serialized and Strippin...

Mobile

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Jul 13, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project; 2. Set Stripping Level to Strip Assemblies in Player Settings; 3. Build the scene ... Read more

0
votes
Won't Fix

[iOS] [Simulator] Crash at "dyld`__abort_with_payload" when application ...

Mobile

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Jun 02, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run it for iOS (Simulator SDK). - Application crashes: *... Read more

1
votes
By Design

[Android] READ_PHONE_STATE permission is added in the AndroidManifest.xm...

Mobile

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Jun 27, 2017

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Version/s: 5.5.4p1

Steps to reproduce: 1) Update SDK to the latest version (26.0.2) 2) Download attached project 'Repo.zip' and open in Unity 3) Build... Read more

0
votes
Fixed

[iOS] iOS Trampoline extern "C" doesn't work with Objective C

Mobile

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May 02, 2016

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Version/s: 5.3.4p5

Reproduction Steps: 1. Open "Case793420" project 2. Enter valid Player Settings > Automatic Signing TeamID 3. Enter valid Player Set... Read more

0
votes
Fixed

[Android] Application crash on start when reopening it multiple times

Mobile

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Sep 04, 2017

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Version/s: 2017.1.0p2

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Close the app and launch... Read more

0
votes
By Design

[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...

Mobile

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May 03, 2017

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Version/s: 5.6.0p3

Reproduction steps: 1. Open the attached project; 2. Build the scene "main" on Android platform with enabled Development Build optio... Read more

1
votes
Fixed

Decimal mark (point) not selectable in Android Build for older Android d...

Mobile

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Nov 29, 2017

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Version/s: 2017.1.0b6, 2017.3.0b10

Steps to reproduce: 1. Open attached project "Ui bug.zip" 2. Build for Android with specific old device(s) 3. Tap the input field to... Read more

0
votes
Not Reproducible

[Android] Calling Marshal.AllocHGlobal and then LoadAllAssets increases ...

Mobile

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Mar 29, 2017

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Version/s: 5.3.7p3

How to reproduce: 1. Open user attached project 2. Build and run 3. Wait for Marshall allocation and asset bundle load to finish 4.... Read more

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