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0
votes
Won't Fix

[Gles3][Adreno] Custom shaders are not rendered on some Adreno devices

Mobile

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Dec 15, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Make sure that graphics API is set to Gles 3 3. Build and run on Android device Re... Read more

0
votes
Not Reproducible

Memory and GPU usage increase on versions 5.5 and 5.6

Mobile

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Jan 16, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open User's projects 2. Build to iOS 3. Deploy to device 4. Look at Debug navigator 5. Look at memory usage ... Read more

3
votes
Fixed

[Regression] Unable to find OVRPlugin thrown in logcat even when plugin ...

Mobile

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Feb 06, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Open user attached project 2. Add device's osig 3. Build on device with Oculus support Expected result: App la... Read more

0
votes
Not Reproducible

[Android] UI Canvas crashes after showing an Vungle video Ads on Tegra d...

Mobile

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Feb 17, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Open Services window 3. Set organization and enable Ads 4. Build and run on Androi... Read more

0
votes
Fixed

[Android] WebcamTexture.videoRotationAngle during first frames returns i...

Mobile

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Jan 28, 2017

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Version/s: 5.5.0b8

How to reproduce: 1. Open the attached project "WebCamRotation.zip" 2. Build and run on android device 3. You can tap on the screen ... Read more

0
votes
Duplicate

[Android] Refreshing WebCamTexture few times crashes application on Base...

Mobile

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Feb 27, 2017

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Version/s: 5.6.0b10

How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Click on sceen many times and let WebCamTexture... Read more

0
votes
Fixed

Script compilation while player settings are open causes iOS/Android Ide...

Mobile

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Feb 21, 2017

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Version/s: 5.5.1p4

Steps to reproduce: 1. Open attached project 2. Note that there's NewBehaviourScript.cs AssetPostprocess in Editor folder (though a... Read more

0
votes
Fixed

[Android] Inconsistencies with baked navmeshes on mobile

Mobile

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Feb 28, 2017

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Version/s: 5.6.0b9

How to reproduce: 1. Open the attached project 2. Build and run on Android device Result: Cubes are instantiated and NavMesh is bake... Read more

2
votes
Not Reproducible

[OSX] Building android apk for the first time crashes editor

Mobile

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Mar 01, 2017

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Version/s: 5.5.2p1

Steps to reproduce: 1. Create new project and switch platform to Android 2. Import 'Unity Samples: UI' project from asset store 3. ... Read more

0
votes
Fixed

[iOS] Crash on "SetSharedMesh() at MeshFilter.cpp:41" when "Virtual Real...

Mobile

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Mar 01, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Open the attached project. 2. Build and run it on device. - Application crashes. Alternative reproduction s... Read more

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