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[Android] Android build fails when targeting SDK 31 and using Build-Tool...
Reproduction steps:1. Create an empty 3D project2. Switch to Android platform and add the default sample scene3. Change Target API L... Read more
[Screen] Cutout values are not adjusted when device is in Windowed mode ...
Steps to reproduce:1. Open attached project2. Open "CheckAreasVisually" scene3. Build and run on a device with some cutout (Like a n... Read more
[Android] Application freezes when permission for GPS or camera is allow...
To reproduce:1. Download attached project2. Build and run to android device3. Hit the "Show Camera Permission" button4. Allow Camera... Read more
Apk freezes when rapidly calling the Texture.GetNativeTexturePtr function
Steps to reproduce:1. Build and run the user-attached project Expected: no freezeActual: build freezes Reproduced in: 2019.1.10f1, 2... Read more
[Android][Vulkan] Performace hit in PostLateUpdate.PlayerUpdateCanvases ...
To reproduce:1. Open the QA's attached project2. Build and Run a Dev Build with "Autoconnect Profiler" option selected3. Open the Pr... Read more
[Android] "SystemInfo.deviceUniqueIdentifier" returns different IDs for ...
Reproduction steps:1. Open "1172174" project2. Build for Android3. Search logcat for "NewBehaviourScript" and notice the "deviceUniq... Read more
[Android] Crash at nativeRestartActivityIndicator when Debugging and run...
[This is internal feature, doesn't affect users] To reproduce:1.Create a new Unity project (Unity revision `ad84c73533d2`)2. Add a C... Read more
"UnityException: Unable to package apk Unity library missing for the sel...
Steps to reproduce:1. Open attached "testproj.zip" Unity project2. Switch to Android build target in Build Settings3. Switch Scripti... Read more
[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...
Step to reproduce:1. Open the attached project ("1319420.zip")2. Build and deploy the project to a device with more than 2GB of memo... Read more
[Mobile][Editor] Opaque Mesh Renderers don't show up in RenderTexture be...
To reproduce: 1. Download attached "poi_project.zip" project and open in Unity2. Open "ExampleScene_mainframe" scene3. Open Game Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used