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0
votes
Fixed

[Android][2017.4] Editor doesn't update NDK's directory until the projec...

Mobile

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Jul 19, 2019

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Version/s: 2017.4, 2017.4.28f1

Repro steps: 1. Create a new project and switch build target to Android and Scripting Backend to IL2CPP 2. In Preferences -> Externa... Read more

0
votes
Active

[Android] WorldSpaceViewDir produces zero values when distant from camer...

Mobile

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Jul 19, 2019

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Version/s: 2018.4.4f1

To reproduce: 1. Open attached project "WaterShaderTest_Unity.zip" 2. Build and Run on Android 3. While in application, observe the ... Read more

0
votes
Fixed

[Android][IL2CPP] Environment.StackTrace doesn't return anything on 32-b...

Mobile

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Jul 24, 2019

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Version/s: 2017.4.7f1, 2017.4.29f1

Repro steps: 1. Open attached project 2. Make sure Scripting Backend is set to IL2CPP 3. In Player Settings -> Target Architectures ... Read more

1
votes
Active

Apk freezes when rapidly calling the Texture.GetNativeTexturePtr function

Mobile

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Jul 23, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Build and run the user-attached project Expected: no freeze Actual: build freezes Reproduced in: 2019.1.10f... Read more

0
votes
Active

[Android][Vulkan] Performace hit in PostLateUpdate.PlayerUpdateCanvases ...

Mobile

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Jul 01, 2019

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Version/s: 2018.3.5f1, 2019.1, 2019.1.0f2, 2019.2, 2019.3

To reproduce: 1. Open the QA's attached project 2. Build and Run a Dev Build with "Autoconnect Profiler" option selected 3. Open the... Read more

0
votes
Fixed

[Android] "SystemInfo.deviceUniqueIdentifier" returns different IDs for ...

Mobile

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Jul 25, 2019

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Version/s: 2018.3.14f1, 2019.1.0b1, 2019.2, 2019.3

Reproduction steps: 1. Open "1172174" project 2. Build for Android 3. Search logcat for "NewBehaviourScript" and notice the "deviceU... Read more

0
votes
Won't Fix

[Android][Timeline] Animated UI Object gets wrong values in Animation wh...

Mobile

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Jul 06, 2019

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Version/s: 2019.1, 2019.1.9f1, 2019.2, 2019.3

Reproduction steps: 1. Open "WrongAnimationTargetTimeline.zip" project 2. Open "ASDF" scene and Enter Play mode 3. Press the button ... Read more

0
votes
Active

[Android] App crashes when starting another activty while the app is in ...

Mobile

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Jul 19, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.10f1, 2019.2, 2019.3

Repro steps: 1. Open user attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run the app on Android 4. Ru... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more

0
votes
Won't Fix

[Mobile][Editor] Opaque Mesh Renderers don't show up in RenderTexture be...

Mobile

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Jun 26, 2019

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Version/s: 2018.3.0a10, 2018.3.14f1, 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "poi_project.zip" project and open in Unity 2. Open "ExampleScene_mainframe" scene 3. Open Game ... Read more

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