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0
votes
Won't Fix

[Android] Massive SpriteRenderer.MultipleRender spikes on some Android d...

Mobile

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Nov 01, 2018

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Version/s: 2018.2.14f1

Steps to reproduce: 1. Open user attached project 2. Build and Run to an Android device 3. Profile the game and observe the frequent... Read more

1
votes
Fixed

[Mobile] Metallic Standard Shader looks unlit on an Android with a Mali ...

Mobile

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Nov 21, 2017

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Version/s: 2017.2.0p2

Steps to reproduce 1. Open attached project 2. If you're building for Android, set the Graphics API to OpenGLES3, if you're buildi... Read more

0
votes
Fixed

[Android] Strings consisted of astral characters, are corrupted on 5 or ...

Mobile

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Feb 04, 2019

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Version/s: 2018.3.0f2

How to reproduce: 1. Open attached Unity project 2. Build and run on a device with Android 4 or 5 OS Expected result: "🙇🙈🙆🙅" should... Read more

0
votes
Fixed

[Screen] Cutout values are not adjusted when device is in Windowed mode ...

Mobile

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May 19, 2020

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Version/s: 2019.3.9f1, 2020.2.0a11

Steps to reproduce: 1. Open attached project 2. Open "CheckAreasVisually" scene 3. Build and run on a device with some cutout (Like ... Read more

0
votes
Fixed

[Android] Skinned Mesh with custom material is rendered glitchy on newer...

Mobile

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Nov 23, 2018

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Version/s: 2018.3.0b1, 2019.1.0a10

How to reproduce: 1. Open attached project 2. Build&Run to Android device containing Mali GPU 3. Launch the application and observe... Read more

0
votes
Fixed

[iOS] [Metal] Application crash if Post Process Layer(Script) script com...

Mobile

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Apr 20, 2018

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Version/s: 2018.2.0a9, 2018.2.0b1

Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene "SampleScene" and make sure that Post Process Laye... Read more

0
votes
Won't Fix

Input phase "Moved" is not registered when Thread is sleeping

Mobile

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Oct 28, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open and build supplied project 2. Press the button, then drag across the screen Expected: 'Began', 'Moved',... Read more

0
votes
Fixed

Android builds fail if building App Bundle with signed keystore/key that...

Mobile

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Jul 03, 2019

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Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "KeystoreTest" project 2. Go to File -> Build Settings -> Player Settings -> Publishing Settings ... Read more

1
votes
Fixed

[Android] Empty project build fails with java.io.IOException

Mobile

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Jun 08, 2019

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Version/s: 2019.3.0a6

How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Build project Result: build fails with java.io.IOExceptio... Read more

1
votes
Fixed

[Android] Exporting a gradle project fails when baseProjectTemplate's "G...

Mobile

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May 07, 2020

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Version/s: 2019.3.13f1

Repro steps: 1. Create a new project 2. Switch build target to Android 3. Check Player Settings -> Publishing Settings -> Custom Bas... Read more

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