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[Mac][Metal] Red edges appear when dragging a resizable Player Window
How to reproduce:1. Open the attached project2. Build the project (File->Build And Run)3. Try resizing the built Player Window by... Read more
[iOS] Previously changed scene flickers in the background on Mobile devi...
How to reproduce:1. Open the “IN_70134”2. In the Build Settings make sure iOS platform is selected3. Build the project on the device... Read more
[M1] Game view glitches when navigating in Play mode
Reproduction steps: Open the user’s attached project Enter the Play mode Use the scroll wheel or move around with right mouse button... Read more
Shader error when using Metal Graphics API and shaders use native 16-bit...
How to reproduce:1. Open the attached “Shader16Bug.zip“ project2. Open the “SampleScene“ Expected result: No errors in the ConsoleAc... Read more
Overlay cameras break URP rendering order on Mac/Metal
Steps to reproduce:1. Open the “IN-130136” project2. Open the “BugReproScene” scene3. Enter Play Mode4. Open the Game view and obser... Read more
Flickering on iOS when MSAA and Depth Texture are enabled
Steps to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS Expected outcome: No flickering o... Read more
Game window’s view is shown in the Console window when docking them side...
How to reproduce:1. Open the user’s attached “My project (9).zip” project2. Drag the “Game’ window so it shows the “Game” and “Conso... Read more
[Metal] Crash when calling DrawMeshInstancedIndirect() with an Intel HD ...
Reproduction steps:1. Open attached project "Indirect-Rendering-With-Compute-Shaders" and load Scene "_Scene"2. Enter Play Mode Repr... Read more
[iOS] The result of Shader ceil differs between devices
Reproduction steps:1. Download and open the attached "Issue2021" project2. Deploy and build the project to iOS3. Observe the device ... Read more
[iOS] Player freezes with a warning "A new orientation transaction token...
How to reproduce:1. Open the “IN_79238” project2. In the Build Settings make sure the iOS platform is selected3. Press Build And Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default