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0
votes
Fixed

[Mac][Metal] Red edges appear when dragging a resizable Player Window

Metal

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Dec 10, 2020

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Version/s: 2018.4, 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Build the project (File->Build And Run)3. Try resizing the built Player Window by... Read more

0
votes
Active

[iOS] Yellow render artifacts appear when a Camera GameObject renders a ...

Metal

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May 06, 2026

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Version/s: 6000.0.74f1, 6000.3.13f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a6

How to reproduce:1. Open the “client-unity.zip“ project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ project in Xcode4. Build... Read more

0
votes
Third Party Issue

[M1] Game view glitches when navigating in Play mode

Metal

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Sep 23, 2022

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Version/s: 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the user’s attached project Enter the Play mode Use the scroll wheel or move around with right mouse button... Read more

0
votes
Won't Fix

Incorrect colors are rendered when using GUI.DrawTexture on macOS with M...

Metal

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Aug 02, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.0b2, 2023.3.0a1, 6000.0.0b11

Reproduction steps:1. Open the attached project "IMGUITest"2. Change Graphics API to Metal in the Player Settings3. Build and Run th... Read more

4
votes
Fixed

[Metal] Game freezes after command buffer Timeout error - Disable CAMeta...

Metal

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Oct 23, 2025

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Version/s: 2022.3.67f1, 6000.0.56f1, 6000.1.8f1, 6000.2.0a4, 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

DescriptionCAMetalDisplayLink is causing kIOGPUCommandBufferCallbackErrorTimeout errors. Disabling the CAMetalDisplayLink and using ... Read more

0
votes
Fixed

Flickering on iOS when MSAA and Depth Texture are enabled

Metal

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Aug 30, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Steps to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS Expected outcome: No flickering o... Read more

1
votes
Won't Fix

[iOS] Lit Shaders are not rendered by the ARKit background shader in the...

Metal

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Sep 01, 2023

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Version/s: 2021.3.28f1

How to reproduce:1. Download and open the attached project link2. Build and deploy the project to IOS3. Target the front camera to a... Read more

1
votes
Third Party Issue

[Metal] Crash when calling DrawMeshInstancedIndirect() with an Intel HD ...

Metal

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Mar 15, 2021

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Version/s: 2019.4, 2019.4.22f1

Reproduction steps:1. Open attached project "Indirect-Rendering-With-Compute-Shaders" and load Scene "_Scene"2. Enter Play Mode Repr... Read more

0
votes
Third Party Issue

[iOS] The result of Shader ceil differs between devices

Metal

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0a9, 2021.2

Reproduction steps:1. Download and open the attached "Issue2021" project2. Deploy and build the project to iOS3. Observe the device ... Read more

0
votes
Won't Fix

[iOS] Specular lightning is inconsistent when using iOS

Metal

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Apr 24, 2024

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Version/s: 2021.3.37f1, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the brightness of the spheres in the Play vie... Read more

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