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7
votes
Active

Alpha clipping calculation breaks when sampling both main light and addi...

Metal

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Jul 21, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-108880.zip” project2. Open the “SampleScene”3. Enter Play mode4. Scroll horizontally in ... Read more

0
votes
Active

Severe visual artifacts happen in the Editor when using GrassFlow packag...

Metal

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Jul 28, 2025

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Version/s: 2022.3.64f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Extract and open the attached “IN-108666.zip” project2. In the project window, go to Assets → Scenes and open th... Read more

0
votes
Active

“Ignoring depth surface store action as it is memoryless” warnings throw...

Metal

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Aug 18, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Install Memory Profiler via Package Manager3. Open Memory Profiler (Window > Ana... Read more

0
votes
Active

Editor colors appear darkened out when HDR Display Output is enabled

Metal

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Sep 19, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

How to reproduce:1. Open the ‘BugRepro1.zip' project2. Open the Project Settings3. Enter Player settings inside the Project Settings... Read more

0
votes
In Progress

[iOS] The screen blinks when transitioning from custom to Unity splash s...

Metal

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Oct 24, 2025

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Version/s: 6000.0.60f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a2

Steps to reproduce:1. Open the “IN-121544” project2. Build the Xcode project3. Open the built project on Xcode and deploy it on any ... Read more

0
votes
Fixed

[iOS] App freezes on launch when creating a Direct3D 11 Texture2D

Metal

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Oct 31, 2025

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Version/s: 6000.4.0a2

How to reproduce:1. Open the attached “IN-122917“ project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ file in Xcode4. Build ... Read more

0
votes
Fixed

Memoryless depth/stencil targets are allocated with Private storage when...

Metal

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Nov 27, 2025

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Version/s: 6000.0.63f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “IN-125515.zip” Project2. Build and Run on Xcode Platforms (macOS, iOS, tvOS)3. Open the built... Read more

0
votes
Active

'AlphaToMask' is ignored when in non-resolving renderpasses on Metal

Metal

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Dec 02, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “bug-msaa.zip“ project2. Open the “SampleScene” scene3. In the Project tab, click on “Assets”4... Read more

0
votes
Active

[iOS] "Execution of the command buffer was aborted due to an error durin...

Metal

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Dec 09, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “IN-126359” project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a ... Read more

0
votes
Fix In Review

[iOS] Rendering freezes and UnityGfxDeviceWorker crash when Show Splash ...

Metal

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Dec 17, 2025

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Version/s: 6000.0.65f1, 6000.3.6f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Clone the attached “IN-127063” repository2. Open “UnityProject” folder as a Unity project3. Enable “Player → Spl... Read more

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