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0
votes
By Design

[iOS] Previously changed scene flickers in the background on Mobile devi...

Metal

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1

How to reproduce:1. Open the “IN_70134”2. In the Build Settings make sure iOS platform is selected3. Build the project on the device... Read more

2
votes
Active

[macOS][Intel] Red screen appears in Player while resizing from Window t...

Metal

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Jul 11, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: 1. Open the "TestProject.zip" on Intel Mac 2. Go to Edit > Project Settings > Player > Resolution and P... Read more

1
votes
Fixed

[URP][iOS] Screen flickers after the Splash screen on iOS devices

Metal

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Jul 11, 2024

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Version/s: 6000.0.10f1, 6000.2.0a1

How to reproduce:1. Open the “IN_77348” project2. Build project on the device3. Observe the Player Expected result: Screen not flick... Read more

1
votes
Fixed

[iOS] Screen tint in the player when Screen Recording, Screen Mirroring ...

Metal

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Jul 17, 2024

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Version/s: 2022.3.37f1, 6000.0.11f1, 6000.1.0a7

How to reproduce:1. Open the “IN_78685” project2. In the Project Settings make sure Color Space is set to Linear and Color Gamut is ... Read more

1
votes
Fixed

Hierarchy filtering leaves all GameObjects gray when URP Opaque Texture ...

Metal

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Jul 23, 2024

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Version/s: 6000.0.12f1

How to reproduce:1. Open the “URPEmpty6000.zip“ project2. Open the “SampleScene“3. Type “s“ into the Search box in the Hierarchy4. O... Read more

1
votes
Fixed

[iOS] Error “Execution of the command buffer was aborted due to an error...

Metal

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Aug 01, 2024

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Version/s: 2021.3.41f1, 6000.0.37f1, 6000.1.0a7

How to reproduce:1. Open the “IN_79996” project2. Build the project on iOS device3. Observe the Console in the Xcode Expected result... Read more

6
votes
Fixed

Graphics Compositor breaks Unity rendering when the "Output Camera" is c...

Metal

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Oct 16, 2024

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Version/s: 2021.3.45f1, 2022.3.50f1, 6000.0.23f1

How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> Graphics Compositor3. Check the "Enable Compos... Read more

0
votes
Fixed

[iOS] Too many texture parameters error is thrown when running on device...

Metal

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Sep 09, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1

How to reproduce:1. Open the attached Project "MaxTextureBinds.zip"2. Build and Run the Scene "SampleScene" on iOS3. Observe the Xco... Read more

0
votes
Fixed

[iOS] Static Batched meshes have increased in size

Metal

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Sep 27, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce1. Open the attached Project "StaticBatchTest.zip"2. Build the Scene "CarScene" for iOS3. Open Instruments and selec... Read more

0
votes
Fixed

"Calling BeginWrite before EndWrite" errors logged in the Console window...

Metal

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the “MacMetalBufferErrorDemo“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console ... Read more

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