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Different reflections on GameObject in Player compared to the Game View ...
Reproduction steps: 1. Open the attached “ReflectionsBug” project2. Enter the Play Mode3. Observe reflections on the “Plane” GameObj... Read more
Shadergraph shader does not support rendering point topology on Metal
Reproduction steps:1. Open the "IN-34755.zip" project2. Open the "Assets/CesiumForUnitySamples/Scenes/06_CesiumPointClouds" Scene3. ... Read more
The Console window flickers and the Editor crashes on -[IOGPUMetalDevice...
Reproduction steps:1. Click on the Console window2. Click on the Game view window3. Enter the Play mode Expected result: The Play mo... Read more
Crash on -[IOGPUMetalDeviceShmem initWithDevice:shmemSize:shmemType:].co...
Reproduction steps:1. Open the macOS Terminal2. Run the “PROJECTFILE” Play Mode tests with command line: /Applications/Unity/Hub/Edi... Read more
Built project stutters intermittently when Vsync is enabled
How to reproduce:1. Extract and open the attached “IN-105370.zip“ project2. Build and run the project3. Observe the Built project Ex... Read more
[Silicon][iOS][Built-in] Game view is not rendering when MSAA is enabled
Steps to reproduce: Open the attached project Open the "MSAA" Scene Enter the Play mode Press on the Game View window Expected: Reso... Read more
[iOS] Lit Shaders are not rendered by the ARKit background shader in the...
How to reproduce:1. Download and open the attached project link2. Build and deploy the project to IOS3. Target the front camera to a... Read more
[HDR Output regression][MacOS] Game view freezing in Editor when updatin...
Reproduction steps:1. Open the attached project “ProbeIssue”2. Open the “Assets/Scenes/Pro-BasicCombat” Scene3. Enter the Play mode4... Read more
Game window’s view is shown in the Console window when docking them side...
How to reproduce:1. Open the user’s attached “My project (9).zip” project2. Drag the “Game’ window so it shows the “Game” and “Conso... Read more
Undoing Render Texture from Camera leaves Game View black if Scene View ...
How to reproduce:1. Open any project with either URP or HDRP setup2. Setup Game View and Scene View so only Game View is visible3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS