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[M1] Game view glitches when navigating in Play mode
Reproduction steps: Open the user’s attached project Enter the Play mode Use the scroll wheel or move around with right mouse button... Read more
Crashes on "__pthread_kill" when trying to run the Editor tests on a dif...
Reproduction steps: Extract the attached project on M1 Mac Reboot the M1 Mac by pasting this command “sudo /usr/bin/fdesetup authres... Read more
[iOS] Colors are rendered as pink when using the “Lost Crypt” package “M...
How to reproduce:1. Build And Run the “Project.zip” project on an iOS device2. Observe the view Expected result: The colors are the ... Read more
Render Feature causing black screen only on some iOS devices
How to reproduce:1. Download and open the attached "FogErrorTest" project2. Build and deploy the project to iOS3. Observe the screen... Read more
[iOS][macOS] Assertion failed errors appear when using Bit shift operations
How to reproduce:1. Download and open the attached project2 Open the "SampleScene" scene3. Enter "Play" mode4. Observe the Console w... Read more
[iOS] Too many texture parameters error is thrown when running on device...
How to reproduce:1. Open the attached Project "MaxTextureBinds.zip"2. Build and Run the Scene "SampleScene" on iOS3. Observe the Xco... Read more
BufferMetal::AllocNewVersionedBuffer takes longer than expected
SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in forum: ... Read more
[M1][Silicon]Player window freezes when resizing rapidly
Reproduction steps:1. Open the attached project “ReproFreeze”2. File > Build and Run3. Resize Player window rapidly Expected resu... Read more
Icons/Previews show up blue
Steps to reproduce: Create a new 2D URP Unity project (just to have the Tile Palette window available) Open Window>2D>Tile Pal... Read more
Icons get replaced by blue squares when opening Package Manager
Reproduction steps:1. Create a new project2. Open Window → Package Manager Expected result: There are no blue squares in the Package... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default