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XCode GPU capture on iOS causes API validation breaking assert
When trying to do a capture in URP 23.2, using XCode 14 on an iPhone11 (it was also reproduced on different iOS devices by other peo... Read more
Render Feature causing black screen only on some iOS devices
How to reproduce:1. Download and open the attached "FogErrorTest" project2. Build and deploy the project to iOS3. Observe the screen... Read more
Flickering on iOS when MSAA and Depth Texture are enabled
Steps to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS Expected outcome: No flickering o... Read more
[M1] Rendering artifacts when disabling and enabling the Light GameObject
Reproduction steps:1. Open the attached project2. Open the OutdoorsScene.unity Scene located in the Assets folder of the Project win... Read more
[iOS] UnityGfxDeviceWorker (32): EXC_RESOURCE RESOURCE_TYPE_MEMORY (limi...
How to reproduce:1. Download the attached project2. Build and deploy the project to iOS3. Observe the crash Actual result: "UnityGfx... Read more
Graphical artifacts when using the Apple Silicon Editor on M1 Mac
Reproduction steps: Open the attached project Open the “/Assets/-MAIN Spherical planet.unity” Scene Observe the Scene View Expected ... Read more
[iOS] Specular lightning is inconsistent when using iOS
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the brightness of the spheres in the Play vie... Read more
Crash or freeze when using the “Instantiate“ command for a high number o...
How to reproduce:1. Open the user’s attached “60fpsTest.zip” project2. Open the “EntryPoint” script and change “objectCount” to “123... Read more
[iOS] Colors are rendered as pink when using the “Lost Crypt” package “M...
How to reproduce:1. Build And Run the “Project.zip” project on an iOS device2. Observe the view Expected result: The colors are the ... Read more
[M1] Game view glitches when navigating in Play mode
Reproduction steps: Open the user’s attached project Enter the Play mode Use the scroll wheel or move around with right mouse button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default