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0
votes
By Design

Editor hangs in Play Mode when instantiating a Mesh every frame on macOS

Mesh

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Apr 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project from "SurvivalIsland.zip"2. Open Scene "TestScene"3. Enter Play Mode Expected r... Read more

0
votes
Fixed

"This Renderer uses static batching and instanced Shaders" warning is th...

Mesh

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project2. Open the "SampleScene" Scene3. Select ... Read more

2
votes
Fixed

"Can't recalculate bounds <...>" warnings on Mesh.SetSubmeshes using Nat...

Mesh

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Apr 19, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "MeshWarning.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Exp... Read more

3
votes
By Design

[Mesh] Only SubMesh bounds are updated when using Mesh.ApplyAndDisposeWr...

Mesh

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Jun 06, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more

0
votes
By Design

Objects are rendered black in the Scene view when the data of the vertex...

Mesh

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Feb 24, 2022

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'qTangents Reproduction Project' project2. Open the 'Sample Scene'3. Make sure the 'USE_WEIG... Read more

0
votes
By Design

Texture becomes dark/overlapping when using BlendShape with certain Sett...

Mesh

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Jun 08, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, double click on "bug-fi... Read more

0
votes
Fixed

Memory leak occurs in Player as SharedGeometryBuffers mismatches memory ...

Mesh

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Sep 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open the attached project "URP_template_2021.zip"2. When using 2021.2.0b1 and above, go to Edit &gt; Project Set... Read more

0
votes
Won't Fix

Crash with Marshalling::ArrayUnmarshaller when reloading a Scene

Mesh

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Sep 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user’s attached project2. Enter play mode3. Press the “ESC” key while in play mode and then press on th... Read more

0
votes
By Design

MeshTopology.Lines rendering inconsistency on some Windows hardware

Mesh

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Sep 24, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "incorrect_Gridlines.zip"2. Open Assets &gt; Scenes &gt; SampleScene.unity3. Enter Pla... Read more

0
votes
Fixed

Preview window UV Layout fails to display the UVs of Curve Meshes

Mesh

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Nov 10, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a15

Reproduction steps:1. Open the project in case 13513532. In the Project window, expand the "Torus-7-4" Import Settings3. Select the ... Read more

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